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vc实现通过的域名查找程序
vc实现通过的域名查找程序-vc achieve the domain name search procedures
- 2022-02-28 20:48:44下载
- 积分:1
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prepared by the small games, the 331 is a source code can be extracted after a t...
delphi编写的小游戏,是一个五子棋的源代码,解压之后就可以试试了。-prepared by the small games, the 331 is a source code can be extracted after a try.
- 2022-04-14 11:36:33下载
- 积分:1
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两台网络中的主机建立通信连接
两台网络中的主机建立通信连接-two network hosts on the establishment of communication links
- 2023-08-03 20:40:02下载
- 积分:1
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CallBack c++
vc 6
回调
CallBack c++
vc 6
回调-CallBack c vc 6 callback
- 2022-06-28 18:15:02下载
- 积分:1
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本程序是一个关于如何获取网卡地址的小程序,简单实用。
本程序是一个关于如何获取网卡地址的小程序,简单实用。-this is a procedure on how to access the LAN addresses small procedures, simple and practical.
- 2022-03-20 06:37:50下载
- 积分:1
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各种套接字接口函数在环境重的上下文中有其用途…
各种套接字接口函数都有其使用的上下文环境和参数规定。上下文环境由程序模式和程序流程决定;参数则有正确和错误之分。因此在根据错误提示信息解决错误时,应注意到这两种情况。-various socket interface function has its use in the context of environmental requirements and parameters. Environmental context by the procedures in decision processes and procedures; Parameters are right and wrong points. In accordance with the wrong message at the wrong solution, it should be noted that both cases.
- 2022-02-21 13:36:18下载
- 积分:1
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一个简单的Email收发工具
一个简单的Email收发工具-a simple tool Email TX
- 2022-03-19 17:47:04下载
- 积分:1
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Remote Network Programming, counting on some network programming worth learning!
Remote网络编程,对一些刚接触网络编程的值得学习!-Remote Network Programming, counting on some network programming worth learning!
- 2022-08-24 01:02:18下载
- 积分:1
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该程序包含一个Socket派生类和一个演示广播…
该程序包含一个用于广播的Socket派生类和一个演示实例!-The program contains a broadcasting for the Socket derived class and a demonstration examples!
- 2022-03-14 16:30:57下载
- 积分:1
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纯ALOHA协议
在该协议下,用户只要有帧产生,就会传送出去,发生冲突时,就等待一个随机时间后再重发。
所以对当前帧时,只有两种情况下可以发送成功:...
纯ALOHA协议
在该协议下,用户只要有帧产生,就会传送出去,发生冲突时,就等待一个随机时间后再重发。
所以对当前帧时,只有两种情况下可以发送成功:
1)当前帧时只有一帧要发送,且当前帧时的前一帧时无帧发送;
2)当前帧时只有一帧要发送(发送时刻为t),且前一帧时的最后一帧的发送时间不在(t- FRAMETIME)~ t这段时间内。
其他情况下都会产生冲突。
发生冲突时,错误帧继续传送,用户重新发送帧,设定一个随机数Rt,将该帧添加到第Rt/ FRAMETIME帧时上去,并设该帧的相对时间为Rt% FRAMETIME。这样即相当于用户等待一随机时间后重发。
对每一帧时进行上述控制,最终可得到成功发送的次数Suc,将其除以Suc = Suc /ARRAYLENGTH即得平均每帧时发送成功的帧数。
对于不同G,得到不同FrameArray,所得的Suc也不同,用一个数组来保存G与Suc的对应关系,再将其画出来。
-pure ALOHA agreement under the agreement, as long as users have a frame, it will transmit out, conflict, will wait for a random period of time before re-issued. Therefore, the current frame, there are only two circumstances can this success : 1) the current frame only one to send, and the current frame before one-time frame sent; 2) the current frame only to send a (t this moment), but before a final of a transmission time not (t-FRAMETIME) ~ t this time. Other cases will have conflict. Conflict, to continue to disseminate the wrong frame, users re-sending fram
- 2022-01-21 18:08:46下载
- 积分:1