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首页 » Windows Socket编程 » 客户机/服务器模型是为了解决通信中的聚合问题。如果不采用客户机/服务器模型很难实现正常的通信,只有在一方作为服务器采用被动方式,始终等待对方与其通信;另一方作为...

客户机/服务器模型是为了解决通信中的聚合问题。如果不采用客户机/服务器模型很难实现正常的通信,只有在一方作为服务器采用被动方式,始终等待对方与其通信;另一方作为...

于 2022-01-26 发布 文件大小:16.52 kB
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客户机/服务器模型是为了解决通信中的聚合问题。如果不采用客户机/服务器模型很难实现正常的通信,只有在一方作为服务器采用被动方式,始终等待对方与其通信;另一方作为客户机采用主动通信的方式,主动发起通信过程,才能最终完成通信。-client/server model is to solve the communication problems polymerization. If we do not use the client/server model is very difficult to achieve normal communications, as one of only a passive server, which has been waiting for communication with the other side; The other client as an active communication, initiate the communication process can be finalized communications.

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