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图形学程序,vc写的原始纹理实现例子,没有用opengl等图形系统,完全自写代码,推荐下载。...
图形学程序,vc写的原始纹理实现例子,没有用opengl等图形系统,完全自写代码,推荐下载。-graphics procedures, vc wrote the original texture achieve example, no use opengl other graphics system, completely self-written code to download.
- 2022-02-11 19:37:47下载
- 积分:1
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粒子系统。粒子的生命,颜色,衰减等的模拟。以及向外发散的效果。
粒子系统。粒子的生命,颜色,衰减等的模拟。以及向外发散的效果。-Particle system. Particles of life, color, attenuation of the simulation. As well as the outward divergent results.
- 2023-03-14 12:15:04下载
- 积分:1
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rectangular side loading Photo rotating frame
矩形边加载图片旋转框-rectangular side loading Photo rotating frame
- 2022-03-25 20:49:15下载
- 积分:1
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OpenGL图元运动 三个圆形的图元 分别代表太阳 地球 月亮 表示了三者的运动关系...
OpenGL图元运动 三个圆形的图元 分别代表太阳 地球 月亮 表示了三者的运动关系-OpenGL pixel circular movement of the three elements representing the sun the moon the Earth, said the relationship between the three movement
- 2022-07-25 18:12:39下载
- 积分:1
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一个很经典的的OPENGL程序
一个很经典的的OPENGL程序-a classic procedures of the OpenGL
- 2022-07-01 19:02:34下载
- 积分:1
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openGL开发的烟花源码,很有借鉴价值
openGL开发的烟花源码,很有借鉴价值-openGL development of the fireworks source, a very valuable reference
- 2022-07-18 23:56:11下载
- 积分:1
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给大家上传一个OpenGL的库文件,帮助解决初学者的问题
给大家上传一个OpenGL的库文件,帮助解决初学者的问题-To the U.S. to upload a OpenGL library files, to help solve the problem of beginners
- 2022-04-11 23:34:10下载
- 积分:1
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这是OpenGL高级编程与可视化系统开发(系统开发篇)源码
这是OpenGL高级编程与可视化系统开发(系统开发篇)源码 -This is a high-level programming with OpenGL visualization system development (system development articles) source
- 2022-09-30 02:15:04下载
- 积分:1
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MIT课程 计算机图形学 6_837 Assignment 8.htm 贝赛尔虚线 BSpline 及相互转换 和 相应曲面的绘制...
MIT课程 计算机图形学 6_837 Assignment 8.htm 贝赛尔虚线 BSpline 及相互转换 和 相应曲面的绘制 -MIT Computer Graphics courses 6_837 Assignment 8.htm Bessel dashed BSpline and mutual conversion and the corresponding surface rendering
- 2022-01-25 16:01:56下载
- 积分:1
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增加的典型方法
The typical approach to adding in-game media such as movies and television has been to cycle through a series of textures. In order to play even a short show meant that a lot of texture swapping and memory had to be used, so the idea was to replace this method with a MPEG decoder and display each pixel as a polygon. I believe this is the first example of this method for two main reasons, firstly it takes a lot of processing to read the frames and display the large number of polygons but this is no longer a problem with the latest video cards, and secondly, it is no picnic writing a MPEG decoder. Fortunately I didn t have to write the MPEG decoder, I have used and modified the freely available source code ported to Win32 by Thanassis Tsiodras which was originally released by the University of California in 1992, back when there was a greater open source ethic.
- 2023-01-19 08:00:04下载
- 积分:1