登录
首页 » Visual C++ » OpenGL绘制球体

OpenGL绘制球体

于 2019-11-17 发布
0 138
下载积分: 1 下载次数: 6

代码说明:

说明:  OpenGL利用三角面片逼近绘制球体,纹理贴图实现可旋转的地球效果(OpenGL uses triangle patch to draw sphere and texture map to achieve rotatable earth effect)

文件列表:

实验七, 0 , 2019-11-17
实验七\Debug, 0 , 2019-11-17
实验七\Debug\cl.command.1.tlog, 6802 , 2019-11-17
实验七\Debug\CL.read.1.tlog, 57070 , 2019-11-17
实验七\Debug\CL.write.1.tlog, 3572 , 2019-11-17
实验七\Debug\Earth.exe, 511488 , 2019-11-17
实验七\Debug\Earth.exe.embed.manifest, 406 , 2019-11-07
实验七\Debug\Earth.exe.embed.manifest.res, 472 , 2019-11-07
实验七\Debug\Earth.exe.intermediate.manifest, 381 , 2019-11-17
实验七\Debug\Earth.ilk, 1198512 , 2019-11-17
实验七\Debug\Earth.lastbuildstate, 61 , 2019-11-17
实验七\Debug\Earth.log, 2395 , 2019-11-17
实验七\Debug\Earth.pdb, 2444288 , 2019-11-17
实验七\Debug\Earth.vcxprojResolveAssemblyReference.cache, 713 , 2019-11-07
实验七\Debug\Earth.write.1.tlog, 0 , 2019-11-07
实验七\Debug\Earth_manifest.rc, 206 , 2019-11-07
实验七\Debug\ggltools.obj, 10133 , 2019-11-17
实验七\Debug\glight.obj, 49779 , 2019-11-07
实验七\Debug\gmaterial.obj, 35378 , 2019-11-07
实验七\Debug\gmath.obj, 11325 , 2019-11-07
实验七\Debug\gmatrix3d.obj, 25239 , 2019-11-07
实验七\Debug\gpoint3d.obj, 7083 , 2019-11-07
实验七\Debug\gquaternion3d.obj, 20024 , 2019-11-07
实验七\Debug\gtexture2d.obj, 34345 , 2019-11-07
实验七\Debug\gvector3d.obj, 17890 , 2019-11-07
实验七\Debug\link-cvtres.read.1.tlog, 2 , 2019-11-17
实验七\Debug\link-cvtres.write.1.tlog, 2 , 2019-11-17
实验七\Debug\link.10312-cvtres.read.1.tlog, 2 , 2019-11-17
实验七\Debug\link.10312-cvtres.write.1.tlog, 2 , 2019-11-17
实验七\Debug\link.10312.read.1.tlog, 2 , 2019-11-17
实验七\Debug\link.10312.write.1.tlog, 2 , 2019-11-17
实验七\Debug\link.15888-cvtres.read.1.tlog, 2 , 2019-11-17
实验七\Debug\link.15888-cvtres.write.1.tlog, 2 , 2019-11-17
实验七\Debug\link.15888.read.1.tlog, 2 , 2019-11-17
实验七\Debug\link.15888.write.1.tlog, 2 , 2019-11-17
实验七\Debug\link.17940-cvtres.read.1.tlog, 2 , 2019-11-17
实验七\Debug\link.17940-cvtres.write.1.tlog, 2 , 2019-11-17
实验七\Debug\link.17940.read.1.tlog, 2 , 2019-11-17
实验七\Debug\link.17940.write.1.tlog, 2 , 2019-11-17
实验七\Debug\link.command.1.tlog, 2460 , 2019-11-17
实验七\Debug\link.read.1.tlog, 4512 , 2019-11-17
实验七\Debug\link.write.1.tlog, 1238 , 2019-11-17
实验七\Debug\main.obj, 46712 , 2019-11-17
实验七\Debug\mt.command.1.tlog, 338 , 2019-11-17
实验七\Debug\mt.read.1.tlog, 226 , 2019-11-17
实验七\Debug\mt.write.1.tlog, 226 , 2019-11-17
实验七\Debug\rc.command.1.tlog, 436 , 2019-11-07
实验七\Debug\rc.read.1.tlog, 198 , 2019-11-07
实验七\Debug\rc.write.1.tlog, 206 , 2019-11-07
实验七\Debug\vc100.idb, 535552 , 2019-11-17
实验七\Debug\vc100.pdb, 126976 , 2019-11-17
实验七\Earth.dsp, 5253 , 2015-08-30
实验七\Earth.dsw, 539 , 2012-11-07
实验七\Earth.opensdf, 42 , 2019-11-17
实验七\Earth.opt, 173568 , 2015-11-05
实验七\Earth.plg, 2066 , 2015-11-05
实验七\Earth.sln, 876 , 2019-11-07
实验七\Earth.suo, 14336 , 2019-11-17
实验七\Earth.vcxproj, 7574 , 2015-08-30
实验七\Earth.vcxproj.filters, 2741 , 2015-08-30
实验七\Earth.vcxproj.user, 143 , 2015-08-30
实验七\earthmap.jpg, 380854 , 2010-03-03
实验七\FreeImage, 0 , 2019-11-17
实验七\FreeImage.dll, 2713088 , 2012-02-18
实验七\FreeImage\FreeImage.h, 53256 , 2015-08-29
实验七\FreeImage\FreeImage.lib, 64230 , 2012-02-18
实验七\ipch, 0 , 2019-11-17
实验七\ipch\earth-53149d3c, 0 , 2019-11-04
实验七\main.cpp, 3988 , 2019-11-17
实验七\tools, 0 , 2019-11-17
实验七\tools\Debug, 0 , 2010-08-29
实验七\tools\ggltools.cpp, 1885 , 2019-11-17
实验七\tools\ggltools.h, 442 , 2012-11-04
实验七\tools\glight.cpp, 5828 , 2010-08-29
实验七\tools\glight.h, 2258 , 2010-08-29
实验七\tools\gmaterial.cpp, 4128 , 2015-08-29
实验七\tools\gmaterial.h, 1728 , 2010-08-29
实验七\tools\gmath.cpp, 2757 , 2005-12-26
实验七\tools\gmath.h, 586 , 2005-12-26
实验七\tools\gmatrix3d.cpp, 4436 , 2010-10-24
实验七\tools\gmatrix3d.h, 1509 , 2007-05-17
实验七\tools\gpoint3d.cpp, 1266 , 2005-12-26
实验七\tools\gpoint3d.h, 941 , 2007-05-17
实验七\tools\gquaternion3d.cpp, 4440 , 2012-10-29
实验七\tools\gquaternion3d.h, 1539 , 2012-10-29
实验七\tools\gtexture2d.cpp, 3215 , 2014-06-21
实验七\tools\gtexture2d.h, 987 , 2014-06-21
实验七\tools\gvector3d.cpp, 3319 , 2005-12-26
实验七\tools\gvector3d.h, 1586 , 2005-12-26
实验七\tools\Release, 0 , 2010-08-29

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • windows xp下的虚拟串口设备驱动
    在windows xp操作系统下开发虚拟串口驱动(Developing virtual serial port driver under Windows XP operating system)
    2020-08-28 11:28:13下载
    积分:1
  • HoughMFC
    用OpenCV进行图像处理与工程开发的一个入门示例程序——Hough变换,效果不错(using OpenCV for image processing and development of a project portal sample program-- Hough Transform good results!)
    2006-11-03 21:15:57下载
    积分:1
  • www.ocelular.net-exc-micr-of
    uhul facebook sucesso
    2011-05-19 05:04:06下载
    积分:1
  • b7b206a9a4e0
    雪花的制作及其相关代码,仅供参考。。。雪花的动画(Snow production and related code, for reference only. . .)
    2014-04-18 13:56:16下载
    积分:1
  • Hotel
    某找到的一个酒店管理系统的源码 希望能够为大家提供帮助 (Hotel Management System Source)
    2009-11-01 15:43:57下载
    积分:1
  • CmCode-master
    论文名字Global Contrast Based Salient Region Detection 含有HC RC两种方法(Global Contrast Based Salient Region Detection)
    2017-07-16 21:48:32下载
    积分:1
  • correlation
    matlab实现互现关运算,并采用雅克比——约当法实现逆矩阵的运算,在matlab下测试通过。(Complete correlation and invmaxwith matlab)
    2012-02-11 16:20:28下载
    积分:1
  • vcthesis
    该系统实现粗糙集合中的分辨矩阵与分辨函数的约简方法,该方法可以求出信息系统的属性约简(the system to achieve the rough set to distinguish function matrix and tell about Jane, The method can be used to find information system attribute reduction)
    2007-06-16 20:59:02下载
    积分:1
  • chufaqi
    触发器,eda.在实际的数字系统中往往包含大量的存储单元,而且经常要求他们在同一时刻同步动作,为达到这个目的,在每个存储单元电路上引入一个时钟脉冲(CLK)作为控制信号,只有当CLK到来时电路才被“触发”而动作,并根据输入信号改变输出状态。把这种在时钟信号触发时才能动作的存储单元电路称为触发器(Triggers, eda. The actual digital systems often contain a large number of memory cells, and at the same time they often require synchronized action, to achieve this purpose, the introduction of a clock pulse (CLK) in each memory cell circuit as a control signal , the arrival of the circuit only when CLK was only trigger the operation and change the output state of the input signal. The memory cell circuit that can trigger actions when the clock signal is called a flip-flop)
    2014-08-27 10:43:49下载
    积分:1
  • PF_scheduling
    针对M2M海量业务在LTE-A调度中的新算法改进,用Matlab测试其丢包率、时延以及系统吞吐量.Pf算法的对比部分(Simulation process, the improved algorithm that compares with the classical algorithm, through the simulation data system latency, packet loss probability of the system as well as a comparative analysis system throughput, improved assessment of the correctness and performance of the algorithm.)
    2014-05-05 12:14:32下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载