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数据库餐饮课设含报告源码
有数据流图,er图,数据字典
- 2020-11-28下载
- 积分:1
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ProfilerProcessor
@fileoverview Profiler processor is used to process log file produced by V8 and produce an internal profile representation which is used for building profile views in "Profiles" tab.
- 2014-01-12 09:26:30下载
- 积分:1
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3.5.0
mybatis3.5.0核心包,国内下载太麻烦,中转一下(Mybatis 3.5.0 core package, domestic download too troublesome, transfer)
- 2020-06-20 18:00:02下载
- 积分:1
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Exercise18_1
java编程思想的题,用awt写的音频播放器,能实现多种循环方式。(java programming ideas for the title, written by awt audio player, can achieve a variety of cycle ways.)
- 2013-11-27 21:58:06下载
- 积分:1
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java
编写一个Java程序,设计一个运输工具类Transport,包含的成员属性有:速度pace、载重量load;汽车类Vehicle是Transport的子类,其中包含的属性有:车轮的个数wheels和车重weight;飞机Airplane类是Transport的子类其中包含的属性有:机型enginertype和发动机数量enginers。每个类都有相关所有数据的输出方法。(Write a Java program, designing a means of transport category Transport, including members of the attributes: speed pace, load load Automotive Transport Vehicle is a subclass, which contains the attributes: the number of wheels and wheel weight weight Transport Aircraft Airplane class is a subclass of which contains the attributes: the number of aircraft and engine enginertype enginers. Each class has all data related to the output method.)
- 2010-06-01 09:57:54下载
- 积分:1
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javacomm20-win32
说明: Java Comm Version 2, can use for SMSLib
- 2020-12-01 04:39:28下载
- 积分:1
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基于Java Web的博客系统(源码+数据库+ppt文档)
基于Java Web的博客系统(源码+数据库+ppt文档)
- 2020-06-09下载
- 积分:1
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H2RCode
carrydrop撒钱的例程,是repastJ软件的经典教程(throw money routines,It Is a classic repastJ software tutorials)
- 2021-04-15 16:48:54下载
- 积分:1
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2333
本文将用一系列易懂的语言和例子解释Java的网络Socket支持。(This article will use a series of easy-to-understand language and examples to explain the network Socket support Java.)
- 2009-06-19 04:14:15下载
- 积分:1
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小游戏源码
说明: 飞机大战 首先对这个游戏分析,在屏幕上的物体都是飞行物,我们可以把建一个类,让其他飞行物继承这个类.游戏中应有英雄机(也就是自己控制的飞机)、敌人。而敌人应该分为打死给分的飞机(就是普通飞机),另一种就是打死有奖励的敌人。他们都应该是飞行物的子类,我们也可以为普通飞机和给奖励的敌人设一个接口让他们去实现接口,这样有利于以后的扩展,我在这里给的简化版的飞机大战,主要是为了让大家了解面向对象。(First of all, analyze the game. The objects on the screen are flying objects. We can build a class and let other flying objects inherit this class. There should be hero planes (i.e., planes controlled by ourselves) and enemies in the game. And the enemy should be divided into killing the aircraft (that is, ordinary aircraft), the other is to kill the enemy with reward. They should be subclasses of flying objects. We can also set an interface for ordinary aircraft and reward enemies to implement the interface, which is conducive to future expansion. The simplified version of aircraft War I gave here is mainly to let you understand object-oriented.)
- 2020-10-02 09:59:10下载
- 积分:1