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于 2017-11-18 发布 文件大小:224KB
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下载积分: 1 下载次数: 0

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说明:  无您给我人做最肉肉的时候你也可以去看看吧,,(ion ingo gongmixmini mingy mgtg ming. 1O nit mgdg din gong gddg hemi gong)

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  • 1355
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    2011-10-08 10:57:16下载
    积分:1
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    2020-06-16 06:20:01下载
    积分:1
  • 外部中断
    external interrupt function
    2018-09-18 16:38:19下载
    积分:1
  • ll
    说明:  学生信息登录界面,和实现了增删改等处理功能,很实用的源代码(Student Information login screen, and realized the additions and deletions and other processing functions, very useful source code)
    2017-04-05 21:02:22下载
    积分:1
  • SECSEmulatorv
    ITRI CIM Emulator能够读取SML档案,主要功能是用来测试半导体设备的通讯功能,它支持SECS-I/SECS-II/HSMS-SS通讯协议,支持SML格式,具有强大易用的自动化测试功能,免安装即拷即用。 使用前需要先将RS232连接线接好运行软件,选择检视。在设定SECS-I对话窗口中输入相关的通讯参数。 进行以下特殊测试: Multi-Block Message Interleaving Send Non-ENQ Bad Length Byte Bad Checksum T1 Timeout T2 Timeout for Length Byte T4 Timeout(ITRI CIM Emulator Multi-Block Message Interleaving Send Non-ENQ Bad Length Byte Bad Checksum T1 Timeout T2 Timeout for Length Byte T4 Timeout)
    2018-08-01 20:31:52下载
    积分:1
  • Classicgamessource
    说明:  用C编写的经典游戏程序源码(有俄罗斯方块、贪吃蛇、推箱子等)(Classic games source by C)
    2010-04-18 08:00:45下载
    积分:1
  • DS18B20 温度检测
    DS18B20 温度检测(DS18B20 temperature detection)
    2018-04-12 20:39:21下载
    积分:1
  • Ar_dadishu_3
    一个AR打地鼠游戏,用手机扫一扫可以出现打地鼠场景(a simple Ar game,it is interesting)
    2017-09-11 11:27:36下载
    积分:1
  • 实验3
    说明:  1、单向通信 向甲方连续不断地发送变量a的值,未按键,a=0x0f,按键后根据按键确定a值;并将a的值取反从P0口输出,控制D0、D1、D2、D3相应点亮。乙方接收到数据并偶校验正确后,将接收数据取反从P0口输出,控制D0、D1、D2、D3相应点亮。 2、双向通信 甲方连续不断地发送变量a的值,未按键,a=0x0f,按键后根据按键确定a值;乙方未按键不发送,按键后将乙方按键得到的a*16发送;甲乙双方都将发送数据与接收数据相或后再取反,从P0口输出控制D0—D7相应点亮。 3、间隔发送 未按键,甲方不发送数据,按键后甲方每隔50ms连续发送4个字节:0xff、a、a、a。 乙方只在收到甲方数据0xff后的3个数据并验证相同时,才将接收数据*16发送。 甲乙双方都将发送数据与接收数据相或后,从P0口输出控制D0—D7相应点亮。(1. One-way communication The value of variable a is continuously sent to Party A without key, a = 0x0f. After the key is pressed, the value of a is determined according to the key; and the value of a is output from P0 port to control the corresponding lighting of D0, D1, D2 and D3. After receiving the data and checking it correctly, Party B will output the received data from P0 port and control D0, D1, D2 and D3 to light up accordingly. 2. Two-way communication Party A continuously sends the value of variable a without key, a = 0x0f, and determines a value according to the key after the key; Party B does not send the key without key, and sends the a*16 obtained by the key after the key is pressed; Both parties will send the data to or from the receiving data, and then retrieve the data and control D0-D7 from the P0 port to light up accordingly. 3. Interval Sending Without keys, Party A does not send data. After keys, Party A sends 4 bytes continuously every 50 ms: 0xff, a, a.)
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    积分:1
  • kungbang
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    积分:1
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