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MemoryGame-master

于 2020-12-19 发布 文件大小:3633KB
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下载积分: 1 下载次数: 46

代码说明:

  在开发板EGO1上实现的图形记忆游戏,白块按下确认建,黑色块不按确认键(memory game in verilog)

文件列表:

MemoryGame-master
.................\project_4.cache
.................\...............\compile_simlib
.................\...............\..............\activehdl
.................\...............\..............\ies
.................\...............\..............\modelsim
.................\...............\..............\questa
.................\...............\..............\riviera
.................\...............\..............\vcs
.................\...............\wt
.................\...............\..\java_command_handlers.wdf,291,2017-04-10
.................\...............\..\project.wpc,62,2017-04-10
.................\...............\..\synthesis.wdf,3749,2017-04-06
.................\...............\..\synthesis_details.wdf,100,2017-04-06
.................\...............\..\webtalk_pa.xml,1486,2017-04-10
.................\...............\..\xsim.wdf,256,2017-03-30
.................\project_4.hw
.................\............\hw_1
.................\............\....\hw.xml,678,2017-04-10
.................\............\....\wave
.................\............\project_4.lpr,343,2017-04-04
.................\project_4.ip_user_files
.................\.......................\ipstatic
.................\.......................\README.txt,130,2017-03-30
.................\project_4.runs
.................\..............\impl_1
.................\..............\......\.init_design.begin.rst,181,2017-04-06
.................\..............\......\.init_design.end.rst,0,2017-04-06
.................\..............\......\.opt_design.begin.rst,181,2017-04-06
.................\..............\......\.opt_design.end.rst,0,2017-04-06
.................\..............\......\.place_design.begin.rst,181,2017-04-06
.................\..............\......\.place_design.end.rst,0,2017-04-06
.................\..............\......\.route_design.begin.rst,181,2017-04-06
.................\..............\......\.route_design.end.rst,0,2017-04-06
.................\..............\......\.vivado.begin.rst,179,2017-04-06
.................\..............\......\.vivado.end.rst,0,2017-04-06
.................\..............\......\.Vivado_Implementation.queue.rst,0,2017-04-06
.................\..............\......\.write_bitstream.begin.rst,181,2017-04-06
.................\..............\......\.write_bitstream.end.rst,0,2017-04-06
.................\..............\......\gen_run.xml,9265,2017-04-06
.................\..............\......\htr.txt,389,2017-04-06
.................\..............\......\init_design.pb,1886,2017-04-06
.................\..............\......\ISEWrap.js,7308,2017-04-06
.................\..............\......\ISEWrap.sh,1622,2017-04-06
.................\..............\......\opt_design.pb,5366,2017-04-06
.................\..............\......\place_design.pb,22485,2017-04-06
.................\..............\......\project.wdf,1953,2017-04-06
.................\..............\......\route_design.pb,10657,2017-04-06
.................\..............\......\rundef.js,1332,2017-04-06
.................\..............\......\runme.bat,229,2017-04-06
.................\..............\......\runme.log,24295,2017-04-06
.................\..............\......\runme.sh,1204,2017-04-06
.................\..............\......\top_module.bit,2192120,2017-04-06
.................\..............\......\top_module.tcl,4374,2017-04-06
.................\..............\......\top_module.vdi,24151,2017-04-06
.................\..............\......\top_module_4524.backup.vdi,21070,2017-03-30
.................\..............\......\top_module_6620.backup.vdi,20678,2017-03-31
.................\..............\......\top_module_clock_utilization_routed.rpt,14337,2017-04-06
.................\..............\......\top_module_control_sets_placed.rpt,5983,2017-04-06
.................\..............\......\top_module_drc_opted.rpt,1647,2017-04-06
.................\..............\......\top_module_drc_routed.pb,37,2017-04-06
.................\..............\......\top_module_drc_routed.rpt,3409,2017-04-06
.................\..............\......\top_module_io_placed.rpt,82357,2017-04-06
.................\..............\......\top_module_opt.dcp,600754,2017-04-06
.................\..............\......\top_module_placed.dcp,989827,2017-04-06
.................\..............\......\top_module_power_routed.rpt,7784,2017-04-06
.................\..............\......\top_module_power_summary_routed.pb,676,2017-04-06
.................\..............\......\top_module_routed.dcp,1218853,2017-04-06
.................\..............\......\top_module_route_status.pb,44,2017-04-06
.................\..............\......\top_module_route_status.rpt,588,2017-04-06
.................\..............\......\top_module_timing_summary_routed.rpt,105760,2017-04-06
.................\..............\......\top_module_timing_summary_routed.rpx,100420,2017-04-06
.................\..............\......\top_module_utilization_placed.pb,233,2017-04-06
.................\..............\......\top_module_utilization_placed.rpt,9199,2017-04-06
.................\..............\......\vivado.jou,734,2017-04-06
.................\..............\......\vivado.pb,149,2017-04-06
.................\..............\......\vivado_4524.backup.jou,710,2017-03-30
.................\..............\......\vivado_6620.backup.jou,734,2017-03-31
.................\..............\......\write_bitstream.pb,4809,2017-04-06
.................\..............\synth_1
.................\..............\.......\.vivado.begin.rst,180,2017-04-06
.................\..............\.......\.vivado.end.rst,0,2017-04-06
.................\..............\.......\.Vivado_Synthesis.queue.rst,0,2017-04-06
.................\..............\.......\fsm_encoding.os,1790,2017-04-06
.................\..............\.......\gen_run.xml,6041,2017-04-06
.................\..............\.......\htr.txt,381,2017-04-06
.................\..............\.......\ISEWrap.js,7308,2017-04-06
.................\..............\.......\ISEWrap.sh,1622,2017-04-06
.................\..............\.......\rundef.js,1261,2017-04-06
.................\..............\.......\runme.bat,229,2017-04-06
.................\..............\.......\runme.log,56357,2017-04-06
.................\..............\.......\runme.sh,1141,2017-04-06
.................\..............\.......\top_module.dcp,733118,2017-04-06
.................\..............\.......\top_module.tcl,2635,2017-04-06
.................\..............\.......\top_module.vds,55929,2017-04-06
.................\..............\.......\top_module_utilization_synth.pb,233,2017-04-06
.................\..............\.......\top_module_utilization_synth.rpt,7100,2017-04-06
.................\..............\.......\vivado.jou,730,2017-04-06
.................\..............\.......\vivado.pb,98121,2017-04-06
.................\project_4.sim

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  • sudoku_Csharp
    用C#.net编写的数独小游戏,界面美观,可随机生成游戏和求解。(With C#. Net Sudoku game written in beautiful interface, can be randomly generated games and solving.)
    2009-09-07 13:56:21下载
    积分:1
  • Dushu
    数独游戏的Csharp源代码,很不错的,可以不注册下载(Sudoku game Csharp source code, very good, they do not register to download)
    2010-02-19 17:40:50下载
    积分:1
  • Exploside
    游戏是男人就撑30秒的手机版,大家可以下来作参考(30 seconds)
    2010-06-08 13:17:26下载
    积分:1
  • doudihzu
    是一款游戏,有很多级别的对手,你可以随便选择(Is a game, there are many levels of opponent, you could choose)
    2011-08-02 21:24:51下载
    积分:1
  • Tetris
    俄罗斯方块 纯C 语言版;精巧实现; 只有一个源码文件, 编译时请加上-std=c99 参数; gcc -std=c99 Tetris.c (Pure C language version of Tetris exquisite realization only one source file, when compiling with-std = c99 parameters gcc-std = c99 Tetris.c)
    2012-08-27 18:07:32下载
    积分:1
  • nine
    说明:  一个九宫格小游戏的源代码,主要应该编辑框,实现输入,编辑和修改,检测(A Jiugongge game' s source code, should the main edit box, the input, editing and revising, testing)
    2011-04-07 11:59:56下载
    积分:1
  • Double-version-of-Tetris
    俄罗斯方块双人版(对应图片位置自己下载图片)(Double version of Tetris)
    2015-04-18 18:32:12下载
    积分:1
  • tetris3
    C++控制台俄罗斯方块带源代码,界面美观,Visual C++ 6.0编译。(Cpp Console Tetris)
    2015-07-17 19:35:44下载
    积分:1
  • C-Programming-Language-Snake-
    C语言程序设计:贪吃蛇程序源代码用TC2.0编译(C Programming Language: Snake program source code, compiled with TC2.0)
    2011-04-22 16:44:10下载
    积分:1
  • C-xiangmu
    男人下100层小游戏,学校C语言项目用C写的。但是用到了C++的图形库,所以是CPP文件。几乎都是C的语法。是男人下100层小游戏。(100 men under the layer of small game, the school C language program written in C. But the use of the C++ graphics library, so is the CPP file. Almost all of the C syntax. Is the man under 100 layers of small game.)
    2013-10-08 09:58:33下载
    积分:1
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