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MemoryGame-master

于 2020-12-19 发布 文件大小:3633KB
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下载积分: 1 下载次数: 46

代码说明:

  在开发板EGO1上实现的图形记忆游戏,白块按下确认建,黑色块不按确认键(memory game in verilog)

文件列表:

MemoryGame-master
.................\project_4.cache
.................\...............\compile_simlib
.................\...............\..............\activehdl
.................\...............\..............\ies
.................\...............\..............\modelsim
.................\...............\..............\questa
.................\...............\..............\riviera
.................\...............\..............\vcs
.................\...............\wt
.................\...............\..\java_command_handlers.wdf,291,2017-04-10
.................\...............\..\project.wpc,62,2017-04-10
.................\...............\..\synthesis.wdf,3749,2017-04-06
.................\...............\..\synthesis_details.wdf,100,2017-04-06
.................\...............\..\webtalk_pa.xml,1486,2017-04-10
.................\...............\..\xsim.wdf,256,2017-03-30
.................\project_4.hw
.................\............\hw_1
.................\............\....\hw.xml,678,2017-04-10
.................\............\....\wave
.................\............\project_4.lpr,343,2017-04-04
.................\project_4.ip_user_files
.................\.......................\ipstatic
.................\.......................\README.txt,130,2017-03-30
.................\project_4.runs
.................\..............\impl_1
.................\..............\......\.init_design.begin.rst,181,2017-04-06
.................\..............\......\.init_design.end.rst,0,2017-04-06
.................\..............\......\.opt_design.begin.rst,181,2017-04-06
.................\..............\......\.opt_design.end.rst,0,2017-04-06
.................\..............\......\.place_design.begin.rst,181,2017-04-06
.................\..............\......\.place_design.end.rst,0,2017-04-06
.................\..............\......\.route_design.begin.rst,181,2017-04-06
.................\..............\......\.route_design.end.rst,0,2017-04-06
.................\..............\......\.vivado.begin.rst,179,2017-04-06
.................\..............\......\.vivado.end.rst,0,2017-04-06
.................\..............\......\.Vivado_Implementation.queue.rst,0,2017-04-06
.................\..............\......\.write_bitstream.begin.rst,181,2017-04-06
.................\..............\......\.write_bitstream.end.rst,0,2017-04-06
.................\..............\......\gen_run.xml,9265,2017-04-06
.................\..............\......\htr.txt,389,2017-04-06
.................\..............\......\init_design.pb,1886,2017-04-06
.................\..............\......\ISEWrap.js,7308,2017-04-06
.................\..............\......\ISEWrap.sh,1622,2017-04-06
.................\..............\......\opt_design.pb,5366,2017-04-06
.................\..............\......\place_design.pb,22485,2017-04-06
.................\..............\......\project.wdf,1953,2017-04-06
.................\..............\......\route_design.pb,10657,2017-04-06
.................\..............\......\rundef.js,1332,2017-04-06
.................\..............\......\runme.bat,229,2017-04-06
.................\..............\......\runme.log,24295,2017-04-06
.................\..............\......\runme.sh,1204,2017-04-06
.................\..............\......\top_module.bit,2192120,2017-04-06
.................\..............\......\top_module.tcl,4374,2017-04-06
.................\..............\......\top_module.vdi,24151,2017-04-06
.................\..............\......\top_module_4524.backup.vdi,21070,2017-03-30
.................\..............\......\top_module_6620.backup.vdi,20678,2017-03-31
.................\..............\......\top_module_clock_utilization_routed.rpt,14337,2017-04-06
.................\..............\......\top_module_control_sets_placed.rpt,5983,2017-04-06
.................\..............\......\top_module_drc_opted.rpt,1647,2017-04-06
.................\..............\......\top_module_drc_routed.pb,37,2017-04-06
.................\..............\......\top_module_drc_routed.rpt,3409,2017-04-06
.................\..............\......\top_module_io_placed.rpt,82357,2017-04-06
.................\..............\......\top_module_opt.dcp,600754,2017-04-06
.................\..............\......\top_module_placed.dcp,989827,2017-04-06
.................\..............\......\top_module_power_routed.rpt,7784,2017-04-06
.................\..............\......\top_module_power_summary_routed.pb,676,2017-04-06
.................\..............\......\top_module_routed.dcp,1218853,2017-04-06
.................\..............\......\top_module_route_status.pb,44,2017-04-06
.................\..............\......\top_module_route_status.rpt,588,2017-04-06
.................\..............\......\top_module_timing_summary_routed.rpt,105760,2017-04-06
.................\..............\......\top_module_timing_summary_routed.rpx,100420,2017-04-06
.................\..............\......\top_module_utilization_placed.pb,233,2017-04-06
.................\..............\......\top_module_utilization_placed.rpt,9199,2017-04-06
.................\..............\......\vivado.jou,734,2017-04-06
.................\..............\......\vivado.pb,149,2017-04-06
.................\..............\......\vivado_4524.backup.jou,710,2017-03-30
.................\..............\......\vivado_6620.backup.jou,734,2017-03-31
.................\..............\......\write_bitstream.pb,4809,2017-04-06
.................\..............\synth_1
.................\..............\.......\.vivado.begin.rst,180,2017-04-06
.................\..............\.......\.vivado.end.rst,0,2017-04-06
.................\..............\.......\.Vivado_Synthesis.queue.rst,0,2017-04-06
.................\..............\.......\fsm_encoding.os,1790,2017-04-06
.................\..............\.......\gen_run.xml,6041,2017-04-06
.................\..............\.......\htr.txt,381,2017-04-06
.................\..............\.......\ISEWrap.js,7308,2017-04-06
.................\..............\.......\ISEWrap.sh,1622,2017-04-06
.................\..............\.......\rundef.js,1261,2017-04-06
.................\..............\.......\runme.bat,229,2017-04-06
.................\..............\.......\runme.log,56357,2017-04-06
.................\..............\.......\runme.sh,1141,2017-04-06
.................\..............\.......\top_module.dcp,733118,2017-04-06
.................\..............\.......\top_module.tcl,2635,2017-04-06
.................\..............\.......\top_module.vds,55929,2017-04-06
.................\..............\.......\top_module_utilization_synth.pb,233,2017-04-06
.................\..............\.......\top_module_utilization_synth.rpt,7100,2017-04-06
.................\..............\.......\vivado.jou,730,2017-04-06
.................\..............\.......\vivado.pb,98121,2017-04-06
.................\project_4.sim

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0 个回复

  • Classicgamessource
    说明:  用C编写的经典游戏程序源码(有俄罗斯方块、贪吃蛇、推箱子等)(Classic games source by C)
    2010-04-18 08:00:45下载
    积分:1
  • Game
    猜拳小游戏,能够很好的模拟猜拳游戏的过程。(Finger-guessing game, can simulate the process of finger-guessing game.)
    2013-05-16 13:11:04下载
    积分:1
  • p53
    这是一个贪吃蛇的游戏 希望大家喜欢 非常适合新手学习的哦(This is a snake code, suitable for beginners to hope that we support a lot )
    2013-06-20 21:24:53下载
    积分:1
  • Snake_game
    四格消砖连连看游戏,有积分模板,可暂停继续,简单实现联机功能(Fourfold eliminate tiles, Snake game, integral template, you can pause continue, simple online)
    2013-05-03 10:55:46下载
    积分:1
  • tanchi
    这是一个贪吃蛇游戏的源程序,可通过控制蛇身的上下左右移动吃到食物后,蛇身增加,最后可输出成绩(This is a Snake game source code can be up and down by controlling the snake to eat the food and move around, the snake increases, the final output results)
    2010-11-29 13:32:23下载
    积分:1
  • 24Points
    24点游戏,找出所有解。给任意4个数,该程序能找出所有通过加,减,乘,除,括号算出24结果的算式。(24-point game, find all solutions. To any four numbers, the program can identify all through add, subtract, multiply, divide, calculate 24 results parentheses formula.)
    2013-08-19 12:02:21下载
    积分:1
  • 1
    说明:  输入1-13中的四个数,输入要计算的值(24点游戏就输入24),计算机穷举法给出计算公式(Enter the four numbers 1-13, enter the values ​ ​ to be calculated (24-point game on the importation of 24), the computer gives exhaustive formula)
    2013-06-27 13:20:15下载
    积分:1
  • Tetris
    简单实现俄罗斯方块的源代码,使用C++编写,基于cocos2d-x 3.0alpha1编写(Simple implementation of Tetris source code)
    2015-03-05 11:06:12下载
    积分:1
  • puzzles
    Visual C++学习的好例程,经典游戏拼图(Visual C++ to learn a good routine, classic games puzzles)
    2009-12-03 17:09:30下载
    积分:1
  • slss
    少儿算数软件根据网络下载的版本进行完善,主要去除了一些第三方控件,改成Delphi 2007自身已经提供的控件。 (Children count software to download the network version of the perfect addition to a number of major third-party control into Delphi 2007 has provided its own control.)
    2009-05-06 18:05:49下载
    积分:1
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