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EasyPay-master
EasyPay(易支付)集成并高度封装了Android平台的微信支付,支付宝支付以银联支付。使用此库,开发者可以使用简单方便的api实现支付功能。
易支付编码实现遵循设计模式六大原则,并且使用了单例以及策略模式来实现整个库,扩展性良好,可以轻松扩展其他支付方式如百度,美团等。支付方式类继承IPayStrategy接口,支付信息类实现IPayInfo接口,再分别传入场景类EasyPay中即可。具体请参照代码中支付宝或者微信或者银联支付方式封装。(This is a library for Developers easily to use Alipay,WechatPay and UnionPay in Android project.)
- 2020-06-25 07:00:02下载
- 积分:1
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mobile-Client
中国移动MM7 彩信客户端java源码文档和数据库设计(China Mobile MMS MM7 client java source files and database design)
- 2007-05-22 10:21:15下载
- 积分:1
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java_Thread
java线程的具体使用代码,包括Thread,Runable的具体使用。(java thread specific use of code, including Thread, Runable the specific use.)
- 2007-11-08 23:03:10下载
- 积分:1
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namespace-walkdog
小狗赛跑小游戏,使用java语言编写,walkdog.doc(Dog racing games, using java language, walkdog.doc)
- 2014-04-20 18:40:46下载
- 积分:1
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Exe8_4
设计一个用户登录界面,输入用户名和密码后,点击登录按钮,若用户名为”JavaUser”,密码为”Java1234”,则允许登录,显示“登录成功!”,否则显示“登录失败!”。程序文件命名为Exe8_4.java。(Design a user login screen, enter your user name and password, click the login button, if a user named JavaUser , password is Java1234 , is allowed to login, Login successful! , Otherwise Login failed!. Program file named Exe8_4.java.)
- 2015-06-14 18:30:39下载
- 积分:1
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XenServerDemo
连接xenserver 开关虚拟机demo(a demo about connect xecserver power on/off the vm)
- 2013-10-18 15:06:05下载
- 积分:1
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calc
简单计算器,能实行简单的加减乘除,开平方(Simple imitation of windows calculator
)
- 2010-12-11 20:56:36下载
- 积分:1
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Java---lessons
一本比较简单的java入门教程,为初学java的便宜提供了一个比较低的门槛(A relatively simple java introductory tutorial provides a low threshold for beginner java cheaper)
- 2012-12-30 16:49:58下载
- 积分:1
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STRCPY
STRCPY的实现与应用 希望对大家由帮助(STRCPY THE SHIXIAN)
- 2013-12-09 14:53:19下载
- 积分:1
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小游戏源码
说明: 飞机大战 首先对这个游戏分析,在屏幕上的物体都是飞行物,我们可以把建一个类,让其他飞行物继承这个类.游戏中应有英雄机(也就是自己控制的飞机)、敌人。而敌人应该分为打死给分的飞机(就是普通飞机),另一种就是打死有奖励的敌人。他们都应该是飞行物的子类,我们也可以为普通飞机和给奖励的敌人设一个接口让他们去实现接口,这样有利于以后的扩展,我在这里给的简化版的飞机大战,主要是为了让大家了解面向对象。(First of all, analyze the game. The objects on the screen are flying objects. We can build a class and let other flying objects inherit this class. There should be hero planes (i.e., planes controlled by ourselves) and enemies in the game. And the enemy should be divided into killing the aircraft (that is, ordinary aircraft), the other is to kill the enemy with reward. They should be subclasses of flying objects. We can also set an interface for ordinary aircraft and reward enemies to implement the interface, which is conducive to future expansion. The simplified version of aircraft War I gave here is mainly to let you understand object-oriented.)
- 2020-10-02 09:59:10下载
- 积分:1