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于 2015-06-07 发布 文件大小:17536KB
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  3d游戏开发相关书籍 c++数据结构算法 一个简单的射击游戏(3d game development books c++ data structure algorithms a simple shooting game)

文件列表:

3D游戏与计算机图形学中的数学方法.pdf,6976406,2015-03-22
C 数据结构与算法(第4版).pdf,2084374,2015-06-07
DirectX_9.0_3D_游戏开发编程基础.pdf,5344447,2015-03-20
Game of MFC Live
................\bugs.txt,11,2014-01-24
................\Game of MFC Live
................\................\ChildView.cpp,37292,2014-01-28
................\................\ChildView.h,2473,2014-01-14
................\................\filemapping.cpp,3237,2013-11-11
................\................\filemapping.h,1965,2013-11-11
................\................\Game of MFC Live.cpp,3832,2013-12-19
................\................\Game of MFC Live.h,1428,2013-12-19
................\................\Game of MFC Live.rc,14355,2013-12-19
................\................\Game of MFC Live.vcxproj,11171,2013-12-11
................\................\Game of MFC Live.vcxproj.filters,3374,2013-12-11
................\................\jsonreader.cpp,11035,2013-11-12
................\................\jsonreader.h,3751,2013-11-15
................\................\jsonreaderA.cpp,10855,2013-11-12
................\................\jsonreaderA.h,3746,2013-11-14
................\................\MainFrm.cpp,6473,2014-01-21
................\................\MainFrm.h,1370,2014-01-21
................\................\MyStatusBar.cpp,925,2013-12-06
................\................\MyStatusBar.h,279,2013-11-19
................\................\OptionsDlg.cpp,2428,2014-01-16
................\................\OptionsDlg.h,703,2013-12-19
................\................\ReadMe.txt,4710,2013-10-09
................\................\RegArchive.cpp,2682,2013-12-11
................\................\RegArchive.h,978,2013-12-11
................\................\res

................\................\...\GameofMFCLive.rc2,810,2013-10-09

................\................\resource.h,1660,2013-12-18
................\................\stdafx.cpp,218,2013-10-09
................\................\stdafx.h,1979,2013-12-13
................\................\targetver.h,314,2013-10-09
................\Game of MFC Live.sln,1427,2013-10-10
Source Code
...........\Appendix A Code
...........\...............\Hello World
...........\...............\...........\Debug
...........\...............\...........\.....\hello.obj,16861,2005-03-12
...........\...............\...........\.....\hello.pch,3639664,2005-03-12
...........\...............\...........\.....\hello.pdb,25600,2005-03-12
...........\...............\...........\.....\vc60.idb,132096,2005-03-12
...........\...............\...........\.....\vc60.pdb,77824,2005-03-12
...........\...............\...........\hello world.cpp,5382,2005-03-12
...........\...............\...........\hello.cpp,5384,2003-03-09
...........\...............\...........\hello.dsp,3389,2005-03-12
...........\...............\...........\hello.dsw,535,2005-03-12
...........\...............\...........\hello.ncb,33792,2005-03-12
...........\...............\...........\hello.opt,48640,2005-03-12
...........\...............\...........\hello.plg,1393,2005-03-12
...........\...............\...........\WINDOWS.H,7085,1998-04-24
...........\Part II Code
...........\............\Chapter 1
...........\............\.........\D3D9 Init

...........\............\.........\.........\d3dInit.cpp,2148,2003-03-08
...........\............\.........\.........\d3dUtility.cpp,4197,2003-03-08
...........\............\.........\.........\d3dUtility.h,1263,2003-03-08
...........\............\Chapter 2
...........\............\.........\no samples for chap2.txt,35,2003-05-03
...........\............\Chapter 3
...........\............\.........\Cube

...........\............\.........\....\cube.cpp,5271,2003-03-08
...........\............\.........\....\d3dUtility.cpp,4197,2003-03-08
...........\............\.........\....\d3dUtility.h,1263,2003-03-08
...........\............\.........\D3DXCreate

...........\............\.........\..........\d3dUtility.cpp,4197,2003-05-03
...........\............\.........\..........\d3dUtility.h,1263,2003-03-08
...........\............\.........\..........\d3dxcreate.cpp,5286,2003-03-08
...........\............\.........\Teapot

...........\............\.........\......\d3dUtility.cpp,4197,2003-03-08
...........\............\.........\......\d3dUtility.h,1263,2003-03-08
...........\............\.........\......\teapot.cpp,3063,2003-03-08
...........\............\.........\Triangle

...........\............\.........\........\d3dUtility.cpp,4197,2003-03-08
...........\............\.........\........\d3dUtility.h,1263,2003-03-08
...........\............\.........\........\triangle.cpp,3467,2003-03-08
...........\............\Chapter 4
...........\............\.........\Colore Triangle

...........\............\.........\...............\colorTriangle.cpp,3827,2003-03-08
...........\............\.........\...............\d3dUtility.cpp,4197,2003-03-08
...........\............\.........\...............\d3dUtility.h,1761,2003-03-08
...........\............\Chapter 5
...........\............\.........\directional light

...........\............\.........\.................\d3dUtility.cpp,5828,2003-03-08
...........\............\.........\.................\d3dUtility.h,2530,2003-03-08
...........\............\.........\.................\directionalLight.cpp,4499,2003-03-08
...........\............\.........\lit pyramid

...........\............\.........\...........\d3dUtility.cpp,5828,2003-03-08
...........\............\.........\...........\d3dUtility.h,2530,2003-03-08

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  • wuziqi
    这是一段人与电脑下五子棋的程序,人H代表人,C代表电脑(This is a man with a computer under 331 procedures, human H representative, C for computer)
    2013-10-16 23:00:24下载
    积分:1
  • RobotViewCoDE
    机器人避让障碍物的一个测试程序,主要关注的是算法本身,测试的时候只要点击设定里面的设置障碍物然后寻道即可。(Robot avoid obstacles a test procedure, the main concern is the algorithm itself, the test set when clicking inside the obstacle and then seek to set up.)
    2013-07-03 11:47:15下载
    积分:1
  • VC6Games
    VC6GamesVC++游戏编程经典教材,包括扫雷,五子棋,俄罗斯方块,老鼠和滚球,飞机游戏,五子棋等游戏是实现过程和代码讲解(VC6GamesVC++ game programming classic textbooks, including mine, backgammon, Tetris, mice and bowls, aircraft games, backgammon and other games is to realize the code explain the process and)
    2010-05-19 23:44:30下载
    积分:1
  • cun-book-also
    这是一个关于汉诺塔的书机,大家凑活用用,还可以(This is a book on Hanoi machine, chip in use to use, can also)
    2017-03-30 15:03:50下载
    积分:1
  • wzq
    用c语言写的五子棋游戏,用 了人工智能的,算法很好的。(us c)
    2010-05-18 23:09:07下载
    积分:1
  • llk
    自己用c写的一个在windows下运行的连连看游戏程序(They used to write c lianliankan game program running under windows.)
    2015-04-04 10:25:35下载
    积分:1
  • pianoGame
    DC环境编写的小游戏,包括钢琴、带音乐的“拾音符”和“避音符”游戏。(failed to translate)
    2013-05-09 01:02:34下载
    积分:1
  • Net5-
    Net5 是一个支援网路连线的五子棋游戏,可以让你透过网路跟你的亲朋好友 来场五子棋大赛,不过Net5 并没有设计单人的模式,只能利用连线来玩。 (Net5 331 games is a support network connections, allowing you to through the Internet with your friends and family To field 331 contest, but Net5 and design of single mode, only the use of connection play.)
    2012-05-17 14:41:19下载
    积分:1
  • Gomoku
    简单五子棋,简单学习算法,很弱的AI,原文是Python语句,现改写位c++(Simple backgammon, simple learning algorithm, very weak AI, the original is a Python statement, is now rewritten bit c++)
    2017-06-19 22:08:12下载
    积分:1
  • wuziqi
    实现五子棋的功能,且是一个比较简单移动的程序(Realize the function of renju, and is a relatively simple mobile program )
    2012-04-15 11:17:34下载
    积分:1
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