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poi-3.17jar
poi 3.17 jar包 这个版本的所需要的jar包,官方下载整理。(poi 3.17jar This version of the required jar package, the official download and organize.)
- 2017-11-15 14:52:15下载
- 积分:1
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会员积分消费管理系统
【实例简介】
内含源码、数据库文件、项目日志和项目报告
会员积分消费管理系统是一个数据库应用系统,会员所有信息都是保存在数据库中。本系统将主要实现以下功能:注册会员、查询会员、会员、查询消费记录功能、会员管理、今日消费统计。
- 2021-11-16 00:44:03下载
- 积分:1
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Escap
对中文进行编码解码JAVA类,支持跨平台,跨容器使用,非常好用(coding and encoding)
- 2012-12-17 10:45:27下载
- 积分:1
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CometDemo-(1)
服务器推技术,实现聊天室功能,采用的的是comet (iframe)(pushlets demo )
- 2011-12-02 11:39:15下载
- 积分:1
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PPTPcode
从零开始学java光盘资料之 【PPT+示例源码】
本书包含:1.java基础 2.java面向对象 3.Swing 4.java编程技术 5.java web基础 6.java实战(教务管理系统)([PPT+ sample source code from scratch to learn java] CD-ROM of the book contains: 1.java 2.java underlying object-oriented programming techniques 3.Swing 4.java 6.java 5.java web-based combat (Academic Management System))
- 2014-06-18 17:25:49下载
- 积分:1
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JavaMusicPlayer
java source code for music player
- 2012-10-15 08:45:20下载
- 积分:1
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198(153)
长时记忆系统将输入的经编码的物理刺激与系统只能感知的信息进行比较与模式匹配,一部分信息被激活,(Long-term memory system will be entered by the coding system can only perceive the physical stimulus and compare information with pattern matching, part of the information is activated)
- 2010-11-16 09:18:07下载
- 积分:1
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hw01
给定三个整数a、b和c,要求在控制台窗口中输出方程 ax2+bx+c=0的根(Given three integers a, b and c, required in the console window output equation ax2+ bx+ c = 0 root)
- 2010-12-03 23:12:00下载
- 积分:1
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jobs
说明: java API实现hbase的bulkload,包含有hbase的工具类(The Java API implements the bulk load of HBase, including the tool classes of HBase)
- 2020-04-02 17:14:13下载
- 积分:1
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小游戏源码
说明: 飞机大战 首先对这个游戏分析,在屏幕上的物体都是飞行物,我们可以把建一个类,让其他飞行物继承这个类.游戏中应有英雄机(也就是自己控制的飞机)、敌人。而敌人应该分为打死给分的飞机(就是普通飞机),另一种就是打死有奖励的敌人。他们都应该是飞行物的子类,我们也可以为普通飞机和给奖励的敌人设一个接口让他们去实现接口,这样有利于以后的扩展,我在这里给的简化版的飞机大战,主要是为了让大家了解面向对象。(First of all, analyze the game. The objects on the screen are flying objects. We can build a class and let other flying objects inherit this class. There should be hero planes (i.e., planes controlled by ourselves) and enemies in the game. And the enemy should be divided into killing the aircraft (that is, ordinary aircraft), the other is to kill the enemy with reward. They should be subclasses of flying objects. We can also set an interface for ordinary aircraft and reward enemies to implement the interface, which is conducive to future expansion. The simplified version of aircraft War I gave here is mainly to let you understand object-oriented.)
- 2020-10-02 09:59:10下载
- 积分:1