登录
首页 » Visual C++ » (2D)2PCALDA---face-recognition

(2D)2PCALDA---face-recognition

于 2013-05-15 发布 文件大小:614KB
0 250
下载积分: 1 下载次数: 5

代码说明:

  (2D)2PCALDA An efficient approach for face recognition

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • DropExDemo
    说明:  内容拖放的演示, 主要实现列表内容之间的拖放交换(Drag and drop the contents of the demonstration, list the contents of the main drag and drop between the exchange)
    2008-10-08 09:14:25下载
    积分:1
  • ClearRubbish
    VC++实现的多线程系统清理程序,可清理系统垃圾文件,使用的是多线程技术,有必要一看,内核仿360的(VC++ implementation of the multi-threaded system cleaning program can clean up the system junk files, using multi-threading technology, it is necessary to look, kernel imitation 360)
    2014-05-29 10:54:50下载
    积分:1
  • NJ
    说明:  实验停车场管理,用C++,在VC++6.0下运行(Parking management experiment with C++, running under VC++6.0)
    2014-01-05 22:57:20下载
    积分:1
  • Debug
    vc++ mfc界面下制作四连杆曲柄机构仿真对话本(vc++ four-bar linkage crank mechanism simulation produced the following dialogue mfc interface)
    2014-04-25 12:37:16下载
    积分:1
  • day
    openGl大作业,包含光源,移动物体,简易动画,纹理场,建筑等。(openGl large operations, including light, moving objects, simple animation, texture field, construction and so on.)
    2020-09-13 13:47:58下载
    积分:1
  • project
    说明:  课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分: 1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求 场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。 2、通过3DS Loader 读取场景数据。。 3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。 4、提供用户界面,并实现场景的交互漫游功能。 选做部分: 1、在场景中添加了三维地形。 2、实现雾这种气象条件的实时绘制。 3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。 4、阴影的绘制 5、在场景中添加了喷泉。 6、实现Billboard 绘制技术。 7、添加了美妙的背景音乐。 (The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional 2 to 3 Or more than function). Will be part of: 1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene. 2, read the scene data by 3DS Loader. . 3, learn and use OpenGL or DirectX 3D real-time rendering the scene. 4, provide the user interface and interaction to achieve the scene roaming. Optional parts: 1, in the three-dimensional terrain scenes added. 2, the fog that weather conditions to achieve real-time rendering. 3, the realization of computer animation technology, aircraft flying in the sky, circle in)
    2011-04-16 21:32:57下载
    积分:1
  • sockAPI
    windows socket API的基本应用 完整工程;服务器异步监听模式 适合初学参考。(The basic application windows socket API complete works server asynchronous listening mode suitable for beginners reference.)
    2009-10-17 09:11:45下载
    积分:1
  • bcast
    此程序实现了IPX/UDP/TCP三种协议的广播( This procedure has realized the IPX/UDP/TCP three kind of agreements broadcasts )
    2020-06-26 12:20:02下载
    积分:1
  • HID_VC_usbhidioc2
    VC codes for finds the USB HID-class device and exchanges data with it.
    2009-04-10 15:01:04下载
    积分:1
  • GPS-receiver-and-fft
    GPS软件接收机以及fft程序实现 可以实现,包括基本文档(The software GPS receiver and FFT program)
    2020-07-02 02:20:02下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载