登录
首页 » Objective-C » cocos3d-0.7.1

cocos3d-0.7.1

于 2020-09-12 发布 文件大小:3736KB
0 377
下载积分: 1 下载次数: 7

代码说明:

  非常流行的iOS 下的 3d 开发引擎。

文件列表:

cocos3d 0.7.1
.............\htm" target=_blank>CHANGELOG,63400,2012-04-22
.............\cocos3d
.............\.......\.DS_Store,15364,2012-04-22
.............\.......\cc3Extras
.............\.......\.........\.DS_Store,6148,2012-03-19
.............\.......\.........\CC3ModelSampleFactory.h,3470,2012-04-18
.............\.......\.........\CC3ModelSampleFactory.m,7374,2012-04-18
.............\.......\.........\CC3PointParticleSamples.h,20672,2012-04-18
.............\.......\.........\CC3PointParticleSamples.m,11536,2012-04-18
.............\.......\.........\teapot.h,199883,2011-04-17
.............\.......\cc3PVR
.............\.......\......\.DS_Store,15364,2012-04-02
.............\.......\......\CC3IdentifiablePODExtensions.h,1887,2012-04-18
.............\.......\......\CC3IdentifiablePODExtensions.m,1716,2012-04-18
.............\.......\......\CC3NodePODExtensions.h,5748,2012-04-18
.............\.......\......\CC3NodePODExtensions.mm,6919,2012-04-18
.............\.......\......\CC3PODCamera.h,1657,2012-04-18
.............\.......\......\CC3PODCamera.mm,3259,2012-04-18
.............\.......\......\CC3PODLight.h,1652,2012-04-18
.............\.......\......\CC3PODLight.mm,3720,2012-04-18
.............\.......\......\CC3PODMaterial.h,2627,2012-04-18
.............\.......\......\CC3PODMaterial.mm,5035,2012-04-18
.............\.......\......\CC3PODMesh.h,2005,2012-04-18
.............\.......\......\CC3PODMesh.mm,4365,2012-04-18
.............\.......\......\CC3PODMeshNode.h,2000,2012-04-18
.............\.......\......\CC3PODMeshNode.mm,3646,2012-04-18
.............\.......\......\CC3PODNode.h,1793,2012-04-18
.............\.......\......\CC3PODNode.m,2269,2012-04-18
.............\.......\......\CC3PODResource.h,18690,2012-04-18
.............\.......\......\CC3PODResource.mm,14715,2012-04-19
.............\.......\......\CC3PODResourceNode.h,3560,2012-04-18
.............\.......\......\CC3PODResourceNode.m,2199,2012-04-18
.............\.......\......\CC3PODVertexSkinning.h,4142,2012-04-18
.............\.......\......\CC3PODVertexSkinning.mm,8478,2012-04-18
.............\.......\......\CC3PVRFoundation.h,4120,2012-04-18
.............\.......\......\CC3PVRFoundation.mm,16196,2012-04-18
.............\.......\......\CC3PVRTModelPOD.h,1507,2012-04-18
.............\.......\......\CC3VertexArraysPODExtensions.h,3137,2012-04-18
.............\.......\......\CC3VertexArraysPODExtensions.mm,7095,2012-04-18
.............\.......\......\PVRT 2.10
.............\.......\......\.........\.DS_Store,6148,2012-04-02
.............\.......\......\.........\OGLES
.............\.......\......\.........\.....\.DS_Store,6148,2012-04-02
.............\.......\......\.........\.....\PVRTContext.h,2703,2012-04-02
.............\.......\......\.........\.....\PVRTFixedPointAPI.h,4740,2012-03-22
.............\.......\......\.........\.....\PVRTglesExt.cpp,13688,2012-03-22
.............\.......\......\.........\.....\PVRTglesExt.h,17951,2012-03-22
.............\.......\......\.........\PVRTBoneBatch.cpp,22718,2012-03-22
.............\.......\......\.........\PVRTBoneBatch.h,3261,2012-03-22
.............\.......\......\.........\PVRTError.cpp,2091,2012-03-22
.............\.......\......\.........\PVRTError.h,2436,2012-03-22
.............\.......\......\.........\PVRTFixedPoint.cpp,5880,2012-03-22
.............\.......\......\.........\PVRTFixedPoint.h,7959,2012-04-02
.............\.......\......\.........\PVRTGlobal.h,8817,2012-04-02
.............\.......\......\.........\PVRTMatrix.h,31230,2012-03-22
.............\.......\......\.........\PVRTMatrixF.cpp,27787,2012-03-22
.............\.......\......\.........\PVRTMemoryFileSystem.h,3607,2012-03-22
.............\.......\......\.........\PVRTModelPOD.cpp,164408,2012-04-02
.............\.......\......\.........\PVRTModelPOD.h,42556,2012-03-22
.............\.......\......\.........\PVRTQuaternion.h,11228,2012-03-22
.............\.......\......\.........\PVRTQuaternionF.cpp,9401,2012-03-22
.............\.......\......\.........\PVRTResourceFile.cpp,11102,2012-03-22
.............\.......\......\.........\PVRTResourceFile.h,5174,2012-03-22
.............\.......\......\.........\PVRTString.cpp,60216,2012-03-22
.............\.......\......\.........\PVRTString.h,43205,2012-03-22
.............\.......\......\.........\PVRTTrans.cpp,15274,2012-03-22
.............\.......\......\.........\PVRTTrans.h,7530,2012-03-22
.............\.......\......\.........\PVRTVector.cpp,16183,2012-03-22
.............\.......\......\.........\PVRTVector.h,91518,2012-03-22
.............\.......\......\.........\PVRTVertex.cpp,23862,2012-03-22
.............\.......\......\.........\PVRTVertex.h,6338,2012-03-22
.............\.......\......\.........\PVRT_Removed_Files.txt,1397,2012-04-02
.............\.......\CCNodeController
.............\.......\................\CCNodeController.h,10892,2012-04-18
.............\.......\................\CCNodeController.m,8193,2012-04-18
.............\.......\................\ControllableCCLayer.h,7562,2012-04-18
.............\.......\................\ControllableCCLayer.m,6033,2012-04-18
.............\.......\cocos3d
.............\.......\.......\.DS_Store,6148,2012-04-22
.............\.......\.......\CC3ActionInterval.h,24149,2012-04-18
.............\.......\.......\CC3ActionInterval.m,19408,2012-04-18
.............\.......\.......\CC3Billboard.h,33733,2012-04-18
.............\.......\.......\CC3Billboard.m,37351,2012-04-20
.............\.......\.......\CC3BoundingVolumes.h,50752,2012-04-18
.............\.......\.......\CC3BoundingVolumes.m,41660,2012-04-18
.............\.......\.......\CC3Camera.h,45730,2012-04-18
.............\.......\.......\CC3Camera.m,39223,2012-04-18
.............\.......\.......\CC3Fog.h,9164,2012-04-18
.............\.......\.......\CC3Fog.m,5893,2012-04-20
.............\.......\.......\CC3Identifiable.h,16959,2012-04-18
.............\.......\.......\CC3Identifiable.m,3935,2012-04-19
.............\.......\.......\CC3Layer.h,17768,2012-04-20
.............\.......\.......\CC3Layer.m,10850,2012-04-20
.............\.......\.......\CC3Light.h,33335,2012-04-18
.............\.......\.......\CC3Light.m,36785,2012-04-20
.............\.......\.......\CC3Material.h,34660,2012-04-18
.............\.......\.......\CC3Material.m,16640,2012-04-18
.............\.......\.......\CC3Mesh.h,74945,2012-04-18
.............\.......\.......\CC3Mesh.m,27553,2012-04-18

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • object
    Iphong高级编程,讲解很独到很详细,推荐看一看!(Iphong advanced programming, to explain in great detail is very unique, recommend a look!)
    2013-06-28 14:48:14下载
    积分:1
  • 神经网络labview
    labview实现神经网络算法的模型,实现学习拟合曲线(LabVIEW realizes the model of neural network algorithm and realizes learning fitting curve.)
    2018-07-19 10:20:48下载
    积分:1
  • DFIG
    双馈风力发电机的 PSCAD 的仿真模型,运行时先要导入LIB文件,再导入仿真模型文件,就可以运行这个模型(PSCAD simulation model of doubly-fed induction generator and runtime LIB files to import, import simulation model file, you can run the model)
    2021-04-29 08:38:43下载
    积分:1
  • Random
    说明:  动态数组的实现, mutablearray 与array 的区别, 以及跳出循环的过程(The implementation of dynamic arrays, the difference between mutable arrays and arrays, and the process of jumping out of the loop)
    2020-06-16 14:25:20下载
    积分:1
  • 机械臂-labview控制仿真
    用labview程序实现机械臂的多自由度动作(Using LabVIEW program to realize multi degree of freedom action of manipulator)
    2020-07-04 01:40:01下载
    积分:1
  • 5687557
    UILabel中美化字体的例子,精选ios编程学习源码,很好的参考资料。(Beautify the font UILabel example, selection of learning IOS programming source code, a good reference.)
    2013-12-13 18:34:09下载
    积分:1
  • PNChart
    一款基于iOS的图表的demo,用图表(包括折线图和饼图)的形式显示数据。(A graph based on iOS demo, use a chart (including line charts and pie charts) displayed in the data.)
    2013-12-23 14:31:04下载
    积分:1
  • GLImageProcessing
    iOS ImageProcessing Example Code
    2011-11-22 17:31:59下载
    积分:1
  • CrayonBallDemo
    采用了cocos2d和chipmunk的DEMOCrayonBallDemo,精选ios编程学习源码,很好的参考资料。(Using cocos2d and chipmunk DEMOCrayonBallDemo, select learning IOS programming source code, a good reference.)
    2013-12-13 12:46:41下载
    积分:1
  • MineSweep
    用objective-c写的扫雷游戏,很经典,涉及到了很多知识,尤其是算法(Written in objective-c minesweeping game, classic, design a wide range of knowledge, especially in the algorithm.)
    2012-03-06 01:03:27下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载