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VcKbase1-52
vc知识库电子杂志合集 1到52期 全的(the vc Knowledge e-magazine collection 1-52 complete)
- 2012-05-22 15:43:26下载
- 积分:1
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cpanel
cpanel database visual basic
- 2013-12-08 22:53:45下载
- 积分:1
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vb_drwa_code
学习VB的绘图程序设计,比较简单,这里有一个很易学的程序.可以在此基础上编写出很多实用的程序啊.(learning VB mapping program design, relatively simple, Here is a very easy to learn the procedures. This can be prepared on the basis of many practical procedures ah.)
- 2007-03-26 00:51:24下载
- 积分:1
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CMYODBCEXCEL
使用ODBC直接读写Excel文件数据,VC++经典编程学习源码,很好的参考资料。(Use the ODBC directly read and write Excel file data, VC++ classic learning programming source code, a good reference.)
- 2013-11-25 13:05:43下载
- 积分:1
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vc2005Beginningcode
说明: vc++2005入门经典 源代码 visual studio.net 2005 vc++的经典入门书籍源代码(vc++ 2005 Introduction to the classic source code visual studio.net 2005 vc++ classic book Introduction to source code)
- 2008-10-23 13:48:21下载
- 积分:1
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jiaowu
MFC实现的一个简单的教务管理系统, 数据库使用的是access数据库(a simple system use MFC)
- 2015-04-15 15:06:38下载
- 积分:1
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CDPlayer_Vc++
用VC++编写的CD播放程序,简单好用,容易学习VCD的编程方法(VC prepared by the CD player, a simple user-friendly, easy to learn the programming methods VCD)
- 2007-02-06 17:27:13下载
- 积分:1
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zidongsaolei
扫雷程序外挂,真正的算法实现(非读内存方法),高级最快3~5秒,有具体的算法解释说明(Plug-in de-mining process, the real algorithm (non-memory methods of reading), Senior fastest 3 ~ 5 seconds, there are specific explanations of the algorithm)
- 2009-06-24 09:17:58下载
- 积分:1
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EDIDVIEW
读取注册表中关于显示器edid的记录信息。(Get the EDID information from Reg.)
- 2011-12-28 19:45:54下载
- 积分:1
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project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1