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template
说明: ACM及各类基本算法模板,包括数据结构,计算几何,字符串,图论,数学,高精度等许多常用模板(ACM basic algorithm and various templates, including data structures, computational geometry, string, graph theory, mathematics, high-precision, and many other commonly used templates)
- 2009-08-20 22:37:29下载
- 积分:1
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Simulation-of-dendritic-growth
模拟枝晶生长,在统计学常用的一种算法,对随机理论有帮助。(Simulation of dendritic growth, the statistics used an algorithm, the stochastic theory.)
- 2012-04-06 19:12:14下载
- 积分:1
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Binary-Tree-Sort
二叉树排序,二叉树的递归调用排序,属于C语言源码(Binary Tree Sort)
- 2011-09-01 10:14:24下载
- 积分:1
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BiTree
二叉排序树的建立、插入与删除。按递增顺序插入N个整数,并按同样顺序删除;(Binary sort tree establishment, insertions and deletions. Insert N integers in ascending order, press the same sequence deleted )
- 2020-09-05 16:38:05下载
- 积分:1
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jiaotongzixun
数据结构的课程设计,做的是一个交通查询,主要用到图的算法,和大家共享,欢迎指正!(Data structure curriculum design, do a query traffic, mainly used graph algorithms, and share, please correct me!)
- 2013-10-28 18:49:11下载
- 积分:1
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yuesefu
数据结构经典算法 约瑟夫问题 c++ 已经测试通过(josephus c++)
- 2012-12-02 16:23:02下载
- 积分:1
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Insert-and-delete-binary-sort-tree
用c/c++写的二叉排序树的插入与删除,有兴趣的朋友可以看一下(Insertions and deletions using c/c++ to write binary sort tree)
- 2015-01-22 14:24:13下载
- 积分:1
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BinaryTree
数据结构使用三叉链表表示的二叉树的基本操作(Data structures using the binary tree expressed in the trigeminal lists the basic operation of)
- 2010-06-26 10:51:43下载
- 积分:1
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arrangement
假设要在足够多的会场里安排一批活动,并希望使用尽可能少的会场。设计一个有效的贪心算法进行安排。(这个问题实际上是著名的图着色问题。若将每一个活动作为图的一个顶点,不相容活动间用边相连。使相邻顶点着有不同颜色的最小着色数,相应于要找的最小会场数。)
对于给定的k 个待安排的活动,编程计算使用最少会场的时间表。
(Suppose you want to arrange a number of activities in the hall more than enough, and want to use as little as possible venue. Design an effective greedy algorithm arrangements. (This problem is actually well-known graph coloring problem. If each activity as a vertex map, with the side connected between incompatible activities. Makes coloring adjacent vertices with minimum number of different colors, corresponding to looking The minimum number of venue.)
K to be arranged for a given activity, calculated using a minimum of venue programming schedule.)
- 2014-10-22 11:00:45下载
- 积分:1
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ANT
A*算法通过启发式探索下一结点,逐步逼近目标结点,且使得路径最短。(A* algorithm heuristic to explore the next node, and gradually approaching the target node, and that the shortest path.)
- 2012-05-17 09:14:21下载
- 积分:1