-
http-parser
HTTP-parser by TidHTTP
- 2009-03-29 16:34:16下载
- 积分:1
-
WinSock.pbl
说明, 服务器端
1,SocketServer中,有个uo_Socket_Server类型的数组Connects,实现多个连接管理。
2,uo_Socket_Server实例是通过w_1.tab_1.OpenTab()打开的。
3,SocketNotify为自定义事件pbm_custom01。
4,ue_SocketNotify为自定义事件。
客户端
1,很简单,就不说了。(note, a server, SocketServer. a uo_Socket_Server types of array Connects. Implementing Multiple Connection Management. 2. uo_Socket_Server example through w_1.tab_1.OpenTab () open. 3, as defined SocketNotify pbm_custom01 incident. 4, ue_SocketNotify to define an event. A client, a very simple, not that.)
- 2006-12-01 09:09:21下载
- 积分:1
-
用户登录对话框与用户登录对话框
SIP 用户登陆用的对话框 -SIP user login dialog with the SIP user login dialog with the
- 2022-06-13 03:54:16下载
- 积分:1
-
Broadcast
屏幕录制或广播,选择执行的区域或某个窗口或应用程序,使其凸显(Screen recording or broadcast, the area or a window or application execution, highlights)
- 2015-11-02 21:24:26下载
- 积分:1
-
Python
说明: 用Python实现了网页数据的抓取,网页动态图的浮现,字体颜色大小的改变,网页数据爬取,制作相关网页,用表格体现,并改变了表格的风格,(Python is used to capture web page data, the emergence of dynamic graph, the change of font size, the crawl of web page data, the production of relevant web pages, which are represented by tables, and the style of tables is changed.)
- 2020-06-24 10:20:02下载
- 积分:1
-
linewatcher拨打您的ISP,保持你的联系和日志
LineWatcher dials your ISP, keeps your connection alive and logs errors. Originally distributed as freeware, this program counts over 10.000 downloads since its first release in 2001. See home page http://www.reseau.org/linewatcher/index.html-LineWatcher dials your ISP, keeps your connection alive and logs
errors. Originally distributed as freeware, this program counts over
10.000 downloads since its first release in 2001. See home page
http://www.reseau.org/linewatcher/index.html
- 2022-08-24 08:17:55下载
- 积分:1
-
C# Socket通信例子
用C#写的socket client端的测试程序, 可以设置IP,端口,UDP/TCP类型。 可以测试通信速率,模拟通信消息。
- 2022-06-26 21:09:46下载
- 积分:1
-
liaotianchengxu
VC++编写的聊天程序。可在局域网内进行聊天。界面清晰(VC++ to prepare the chat program. Can be carried out in the local area network chat. Clear interface)
- 2009-06-14 10:28:05下载
- 积分:1
-
VPMCD
说明: CPMCD是一种基于变量预测模型的模式识别方法。(Cpmcd is a pattern recognition method based on variable prediction model.)
- 2021-03-27 17:09:12下载
- 积分:1
-
C# Winform网络围棋(可对战)
程序使用VS2015,.NET4.5,.NET 2.0以上都可以编译使用,无第三方组件,可生成32、64位。Socket网络传输,可以对战、旁观,围棋走棋规则基本全面,可直接对杀。围棋规则算法写代码太麻烦,直接参考了GreatVerveGo(是单机的)算法,感谢作者。程序包含客户端和服务端2各部分。图片文件在gooinDebugRes里面1、先启动服务端 goServer.exe服务端:地址为IPAddress[] addrIP = Dns.GetHostAddresses("192.168.0.104"); //ip地址端口51888,根据你的需要进行修改;进入服务端后点击“开始监听”。服务端定义://连接的用户System.Collections.Generic.List userList = new List();//监听端口private int port = 51888;//走棋判断int[] GameRoom = new int[255]; //房间号int[] GameUser = new int[255]; //房间人数;int[] GameStat = new int[255]; //走棋状态:1-等待、2-准备、3-开始、4-旁观int[] GameReday = new int[255]; //走棋准备状态//旁观 获得走棋信息string lookuser = "";2、打开客户端 goo.exe这里直接设置了进入到房间“0”,进入后显示“等待其他人加入”,先进房的执黑旗,按钮不可用;当有第2个人进入后,执白棋,按钮显示“准备”;双方都点击“准备”后,进入对局;后面再有人进入为旁观者,能看见双方对局信息。房间都是“0”。地址:client = new TcpClient("192.168.0.104", 51888); //定义服务器端ip地址和端口,与服务器端定义要一致根据你的需要进行修改;客户端定义:private int[,] Qpan = new int[24, 24]; //棋盘数组private string SendLook = null; //发送给旁观者的对局信息private const int Qz_Null = 0; //没有棋子private const int Qz_Black = 1; //黑子private const int Qz_White = 2; //白子private const int Max_Qpan = 23; //棋盘最大路数private int[,] TmpA_Qpan = new int[24, 24]; //临时存储棋盘private int[,] TmpB_Qpan = new int[24, 24];//临时存储棋盘private int[,] Tmp_Qpan = new int[24, 24];//临时存储棋盘private int Current_Go = 1; //当前棋子颜色private int Qpan_Count = 19; //当前棋盘路数private int Rame; //气数private int Die_Num; //死子数private bool _Attack = false; //是否打劫private int Attack_X = 0; //打劫位置private int Attack_Y = 0; //打劫位置private Panel g_Hei; //鼠标移动 黑块private Panel g_Bai; //鼠标移动 白块private Panel Fit_Hei; //最后落子标记 黑private Panel Fit_Bai; //最后落子标记 白private Panel[,] QzH = new Panel[20,20]; //黑棋子private Panel[,] QzB = new Panel[20,20]; //白棋子int LastFitX = 0; //给旁观最后落子位置int LastFitY = 0; //给旁观最后落子位置int LastHB = 0; //给旁观最后落子颜色Point Mouseoff; //鼠标位置bool go_play = false; //能否走棋int Select_Qzi = 0; //是黑还是白,1-黑,2-白int ReceiveHB =1; //接收到的棋子颜色函数://初始化棋盘、棋子private void InitQpan()//判断该谁走棋private void Judge_HB()//显示棋子private void ShowQz(int i, int j, int QzHB)//重置棋盘棋子private void Rest_Qpan()//备份棋盘棋子private void Qpan_Backup()//恢复棋盘棋子private void Qpan_Restore()//刷新棋盘棋子private void Qpan_Refresh(int QzHB)//计算棋子的气数底层函数private void Base_Calc(int i, int j, int QzHB)//计算气数private void Calc_Ream(int m, int n, int QzHB)//计算气数接口private void Calc_Interface(int QzHB)//落子处理,判断打劫、打n还1、吃掉对方棋子private void Falling(int xx, int yy)//设置打劫private void Set_Attack(int i, int j)//最后落子标记private void Fit_Flag(int xx, int yy)//旁观者最后落子标记private void LookFit_Flag(int Qhb, int xx, int yy)//对方走棋显示在己方并判断打劫、打n还1、吃掉对方棋子private void Opp_Falling()3、跨线程调用封装在CrossThreadCall.cs4、时间有限,程序没有做计算胜负,没有做掉线处理。基本规则有了,其他的就是套接字变来变去,需要新功能自己添加。只是一个初学练习,更多初学资料到我的博客http://www.cnblogs.com/qiaoke/
- 2017-03-12下载
- 积分:1