登录
首页 » Java » guangbo

guangbo

于 2021-01-02 发布 文件大小:60KB
0 222
下载积分: 1 下载次数: 8

代码说明:

  移动手机开发,在安卓系统下,实现广播消息,系统应用可以接收到广播的消息。(Mobile phone development, Andrews system broadcast messages, system applications can receive the broadcast message.)

文件列表:

guangbo
.......\.classpath,364,2012-04-24
.......\.project,843,2012-04-24
.......\AndroidManifest.xml,739,2012-04-24
.......\assets
.......\bin
.......\...\classes
.......\...\.......\com
.......\...\.......\...\android
.......\...\.......\...\.......\guangbo
.......\...\.......\...\.......\.......\ceshi.class,498,2012-07-05
.......\...\.......\...\.......\.......\GuangboActivity$1.class,1770,2012-07-05
.......\...\.......\...\.......\.......\GuangboActivity$2.class,1416,2012-07-05
.......\...\.......\...\.......\.......\GuangboActivity$3.class,1120,2012-07-05
.......\...\.......\...\.......\.......\GuangboActivity.class,1539,2012-07-05
.......\...\.......\...\.......\.......\R$attr.class,343,2012-07-05
.......\...\.......\...\.......\.......\R$drawable.class,410,2012-07-05
.......\...\.......\...\.......\.......\R$id.class,479,2012-07-05
.......\...\.......\...\.......\.......\R$layout.class,429,2012-07-05
.......\...\.......\...\.......\.......\R$string.class,430,2012-07-05
.......\...\.......\...\.......\.......\R.class,538,2012-07-05
.......\...\classes.dex,5164,2012-04-24
.......\...\guangbo.apk,16189,2012-04-24
.......\...\res
.......\...\...\drawable-hdpi

.......\...\...\drawable-ldpi

.......\...\...\drawable-mdpi

.......\...\resources.ap_,11384,2012-04-24
.......\gen
.......\...\com
.......\...\...\android
.......\...\...\.......\guangbo
.......\...\...\.......\.......\R.java,955,2012-04-24
.......\proguard.cfg,1248,2012-04-24
.......\project.properties,361,2012-04-24
.......\res
.......\...\drawable-hdpi

.......\...\drawable-ldpi

.......\...\drawable-mdpi

.......\...\layout
.......\...\......\ceshixml.xml,488,2012-04-24
.......\...\......\main.xml,898,2012-04-24
.......\...\values
.......\...\......\strings.xml,180,2012-04-24
.......\src
.......\...\com
.......\...\...\android
.......\...\...\.......\guangbo
.......\...\...\.......\.......\ceshi.java,281,2012-04-24
.......\...\...\.......\.......\GuangboActivity.java,2566,2012-04-25

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • Android中禁止某软件的安装例子
    Android中禁止某软件的安装例子
    2014-09-23下载
    积分:1
  • shapjava面向对象设计
    这是一中基于java语言编写的shape框架类,采用了的面向对象的观念,对于软件的扩展和兴建非常有好的知道意义!
    2022-05-01 02:05:31下载
    积分:1
  • SSM教务管理系统(源码+文档+视频+数据库脚本)
    这个项目是一个简单的教务查询系统,该练手小项目希望能帮助到大家,熟悉SSM的整合开发
    2020-12-12下载
    积分:1
  • 边界填充算法
    边界填充算法从任意点启动和油漆向外,直到到达边界用于交互式图形软件包,用户可以选择一种颜色从调色板中,选择填充基元和选择一个区域用鼠标内部点。
    2022-05-08 01:18:09下载
    积分:1
  • 分享SprinMVC+Hibernate+Maven+Mysql+Shiro整合完认证授权源码
    资源描述分享SprinMVC+Hibernate+Maven+Mysql+Shiro整合完认证授权源码分享SprinMVC+Hibernate+Maven+Mysql+Shiro整合完认证授权源码分享SprinMVC+Hibernate+Maven+Mysql+Shiro整合完认证授权源码分享SprinMVC+Hibernate+Maven+Mysql+Shiro整合完认证授权源码分享SprinMVC+Hibernate+Maven+Mysql+Shiro整合完认证授权源码分享SprinMVC+Hibernate+Maven+Mysql+Shiro整合完认证授权源码分享SprinMVC+Hibernate+Maven+Mysql+Shiro整合完认证授权源码分享SprinMVC+Hibernate+Maven+Mysql+Shiro整合完认证授权源码
    2023-02-19 17:50:03下载
    积分:1
  • activity_communication
    Activity查看数据与文本框反回数据(Activity data text box in return data)
    2013-02-04 20:22:24下载
    积分:1
  • momo
    自己闲时网上找的改的陌陌的客户端,UI界面基本都有,可以作为学习的参考(When I am free, I can find some new clients on the internet. The UI interface is basically available, which can be used as a reference for learning.)
    2019-03-01 14:10:17下载
    积分:1
  • android open gl 示例代码下载
    [实例简介]Open GL 入门级示例 [实例截图] [核心代码]package com.china.gltry;import javax.microedition.khronos.egl.EGL10;import javax.microedition.khronos.egl.EGL11;import javax.microedition.khronos.egl.EGLConfig;import javax.microedition.khronos.egl.EGLContext;import javax.microedition.khronos.egl.EGLDisplay;import javax.microedition.khronos.egl.EGLSurface;import javax.microedition.khronos.opengles.GL;import android.view.SurfaceHolder;/** * An EGL helper class. */public class EGLHelper{ public EGLHelper() { } /** * Initialize EGL for a given configuration spec. * @param configSpec */ public void start(int[] configSpec){ /* * Get an EGL instance */ mEgl = (EGL10) EGLContext.getEGL(); /* * Get to the default display. */ mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); /* * We can now initialize EGL for that display */ int[] version = new int[2]; mEgl.eglInitialize(mEglDisplay, version); EGLConfig[] configs = new EGLConfig[1]; int[] num_config = new int[1]; mEgl.eglChooseConfig(mEglDisplay, configSpec, configs, 1, num_config); mEglConfig = configs[0]; /* * Create an OpenGL ES context. This must be done only once, an * OpenGL context is a somewhat heavy object. */ mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig, EGL10.EGL_NO_CONTEXT, null); mEglSurface = null; } /* * Create and return an OpenGL surface */ public GL createSurface(SurfaceHolder holder) { /* * The window size has changed, so we need to create a new * surface. */ if (mEglSurface != null) { /* * Unbind and destroy the old EGL surface, if * there is one. */ mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); mEgl.eglDestroySurface(mEglDisplay, mEglSurface); } /* * Create an EGL surface we can render into. */ mEglSurface = mEgl.eglCreateWindowSurface(mEglDisplay, mEglConfig, holder, null); /* * Before we can issue GL commands, we need to make sure * the context is current and bound to a surface. */ mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext); GL gl = mEglContext.getGL(); return gl; } /** * Display the current render surface. * @return false if the context has been lost. */ public boolean swap() { mEgl.eglSwapBuffers(mEglDisplay, mEglSurface); /* * Always check for EGL_CONTEXT_LOST, which means the context * and all associated data were lost (For instance because * the device went to sleep). We need to sleep until we * get a new surface. */ return mEgl.eglGetError() != EGL11.EGL_CONTEXT_LOST; } public void finish() { if (mEglSurface != null) { mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); mEgl.eglDestroySurface(mEglDisplay, mEglSurface); mEglSurface = null; } if (mEglContext != null) { mEgl.eglDestroyContext(mEglDisplay, mEglContext); mEglContext = null; } if (mEglDisplay != null) { mEgl.eglTerminate(mEglDisplay); mEglDisplay = null; } } EGL10 mEgl; EGLDisplay mEglDisplay; EGLSurface mEglSurface; EGLConfig mEglConfig; EGLContext mEglContext;}
    2015-04-06下载
    积分:1
  • _74HC595_Running_LED_0_255
    IC 74HC595 to Display 8*LED
    2011-06-13 12:54:47下载
    积分:1
  • 转盘抽奖
    转盘抽奖
    2014-09-03下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载