登录
首页 » C# » AIPolicy

AIPolicy

于 2020-11-05 发布 文件大小:6829KB
0 250
下载积分: 1 下载次数: 51

代码说明:

  诛仙,完美系统游戏服务端的AI编辑器源码(Zhu Xian, perfect the system of the AI game server source code editor )

文件列表:

AIPolicy编辑器 - 豪华版
.......................\AIPolicy
.......................\........\ActionController.cs,209,2014-07-21
.......................\........\ActionSet.cs,940,2014-07-21
.......................\........\AIPolicy.cs,184,2014-07-21
.......................\........\AIPolicy.MainWindow.resources,10228,2014-07-21
.......................\........\Condition.cs,294,2014-07-21
.......................\........\DevComponents.DotNetBar2.dll,4558848,2012-02-01
.......................\........\IUndoable.cs,243,2014-07-21
.......................\........\IUndoState.cs,118,2014-07-21
.......................\........\JDProcedure.cs,90,2014-07-21
.......................\........\MainWindow.cs,370758,2014-07-30
.......................\........\MainWindow.resx,5817,2014-07-30
.......................\........\Procedure.cs,596,2014-07-21
.......................\........\Program.cs,5669,2014-07-21
.......................\........\Undoable.cs,1607,2014-07-21
.......................\........\UndoState.cs,958,2014-07-21
.......................\AIPolicy Deluxe v0.1.7.2.csproj,4863,2014-07-30
.......................\AIPolicy Deluxe v0.1.7.2.csproj.user,478,2014-07-29
.......................\AIPolicy Deluxe v0.1.7.2.sln,889,2014-07-21
.......................\AIPolicy.Properties
.......................\...................\DevComponents.DotNetBar2.dll,4558848,2012-02-01
.......................\...................\Resources.cs,33116,2014-07-21
.......................\...................\Resources.resources,24507,2014-07-21
.......................\...................\Settings.cs,646,2014-07-21
.......................\AIPolicy编辑器 - 豪华版.txt,202,2012-08-19
.......................\bin
.......................\...\Debug
.......................\...\.....\AIPolicy.exe,196096,2014-07-29
.......................\...\.....\AIPolicy.pdb,253440,2014-07-29
.......................\...\.....\AIPolicy.vshost.exe,11600,2014-07-29
.......................\...\.....\DevComponents.DotNetBar2.dll,4558848,2012-02-01
.......................\DevComponents.DotNetBar2.csproj,132883,2014-07-21
.......................\DevComponents.DotNetBar2.dll,4558848,2012-02-01
.......................\DevComponents.DotNetBar2.suo,2560,2014-07-21

.......................\obj
.......................\...\Debug
.......................\...\.....\DesignTimeResolveAssemblyReferencesInput.cache,5199,2014-07-21
.......................\...\.....\DevComponents.DotNetBar2.csproj.FileListAbsolute.txt,103,2014-07-21
.......................\...\.....\TempPE
.......................\...\x86
.......................\...\...\Debug
.......................\...\...\.....\AIPolicy Deluxe v0.1.7.2.csproj.FileListAbsolute.txt,879,2014-07-29
.......................\...\...\.....\AIPolicy.exe,196096,2014-07-29
.......................\...\...\.....\AIPolicy.MainWindow.resources,180,2014-07-29
.......................\...\...\.....\AIPolicy.pdb,253440,2014-07-29
.......................\...\...\.....\DesignTimeResolveAssemblyReferences.cache,12315,2014-07-21
.......................\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache,5496,2014-07-29
.......................\...\...\.....\GenerateResource.read.1.tlog,308,2014-07-29
.......................\...\...\.....\GenerateResource.write.1.tlog,682,2014-07-29
.......................\...\...\.....\Properties.Resources.resources,180,2014-07-29
.......................\...\...\.....\ResolveAssemblyReference.cache,6765,2014-07-29
.......................\...\...\.....\TempPE
.......................\...\...\.....\......\Properties.Resources.Designer.cs.dll,4096,2014-07-29
.......................\...\...\Release
.......................\...\...\.......\AIPolicy Deluxe v0.1.7.2.csproj.FileListAbsolute.txt,897,2014-07-30
.......................\...\...\.......\AIPolicy.exe,205824,2014-07-30
.......................\...\...\.......\AIPolicy.MainWindow.resources,180,2014-07-30
.......................\...\...\.......\AIPolicy.pdb,218624,2014-07-30
.......................\...\...\.......\DesignTimeResolveAssemblyReferences.cache,6092,2014-07-30
.......................\...\...\.......\DesignTimeResolveAssemblyReferencesInput.cache,5579,2014-07-30
.......................\...\...\.......\GenerateResource.read.1.tlog,308,2014-07-30
.......................\...\...\.......\GenerateResource.write.1.tlog,690,2014-07-30
.......................\...\...\.......\Properties.Resources.resources,180,2014-07-30
.......................\...\...\.......\ResolveAssemblyReference.cache,6773,2014-07-29
.......................\...\...\.......\TempPE
.......................\...\...\.......\......\Properties.Resources.Designer.cs.dll,4096,2014-07-29
.......................\Properties
.......................\..........\Resources.Designer.cs,2834,2014-07-29
.......................\..........\Resources.resx,4420,2014-07-29
.......................\Xenocode.Client.Attributes.AssemblyAttributes
.......................\.............................................\ProcessedByXenocode.cs,135,2014-07-21
.......................\.............................................\SuppressDisassembly.cs,135,2014-07-21

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • mine
    扫雷源码,完全模拟windowsXp上的扫雷游戏,基于QT开发(Minesweeper source, fully simulate the minesweeper game windowsXp on QT-based development)
    2016-09-21 15:41:44下载
    积分:1
  • New folder
    说明:  这是用unity3D做的一款射击小游戏,小怪和迷宫别出心裁。(This game was created by Unity3D. that's cool~)
    2017-09-27 21:13:14下载
    积分:1
  • src
    纯java实现的《梦幻西游》风格的回合制RPG游戏 JavaXYQ是使用纯java实现的一个2D回合制RPG游戏,大部分资源来自《梦幻西游》,类似梦幻西游玩法、风格(JavaXYQ is a 2-D round RPG game implemented in pure java. Most of the resources come from Dream Journey to the West, which is similar to Dream Journey to the West.)
    2020-06-15 22:25:02下载
    积分:1
  • Guessinggame
    说明:   猜数字游戏 1.实验目的 使用if…else和循环语句解决问题。 2.实验要求 编写一个Java应用程序,实现以下功能: (1)程序随机产生一个1~100间的整数; (2)用户在输入对话框中输入自己的猜数; (3)程序根据用户猜测的数,给出提示信息,分别是:“猜大了”、“猜小了”和“猜对了”; (4)如果用户没猜对,可根据提示信息再次输入数,直到猜对为止。 (Guessing game 1. Purpose of the experiment using the if ... else statements and loops to solve the problem. 2. Experiments required to write a Java application, to achieve the following functions: (1) program to generate a random integer from 1 to 100 (2) user input dialog box, enter your own guessing (3) program the user to guess the number of given prompts, namely: &quot guess big&quot , &quot guess smaller&quot and &quot guessed it&quot (4) If the user did not guess right, can re-enter the number of reminder, until the guess on the up.)
    2010-04-27 18:42:58下载
    积分:1
  • hrd1
    一个很小的华容道游戏代码, 用户可以走棋,功能不是很强大,但重在简单(A small Huarong game code, the user can go chess, features not very powerful, but it focuses on a simple)
    2010-03-01 11:53:28下载
    积分:1
  • tanchishe
    一个简单的贪吃蛇,希望多初学者有点帮助,就用了for循环写的(A simple snake, hope to beginners a little help, the program only used for the cycle to write)
    2017-04-19 18:58:22下载
    积分:1
  • Billiard_2D
    百纳开发的安卓系统下的桌球游戏源代码,适合安卓开发者初学使用(Snooker Cabernet Android system under development)
    2013-12-19 23:23:55下载
    积分:1
  • _翻纸牌
    说明:  今天要带来一个EXCEL10分钟小游戏翻卡牌,相信很多人都玩过这个记忆力小游戏,在一个区域内点击卡牌显示内容,将两张一样的卡牌找出来。如果连续翻出的两张卡牌不一样,则会在显示一段时间后翻回去,这个游戏用EXCEL实现起来还是蛮简单的,只要10分钟左右(oday, we will bring a little game of excel10 minutes to flip cards. I believe many people have played this memory game. Click the card in one area to display the content and find out the two same cards. If the two cards turned out in succession are not the same, they will turn back after displaying for a period of time. This game is easy to implement with Excel, only about 10 minutes)
    2020-03-11 13:48:17下载
    积分:1
  • -the-poker-game
    本程序利用Card类数组模拟扑克牌,定义3个数组分别表示玩家手中的牌,电脑手中的牌和底牌,用srand((unsigned)time(NULL))产生随机数字,将底牌数组中随机的一项从底牌中移动到其他的数组中,模拟从洗好底牌中抓牌。表示出牌。 单人练习模式中,首先记下一个 1到13之间的随机数字,然后玩家抓牌,当手中的牌的点数恰与记下的随机数字相等,或用手中有的任意两张牌,通过加减乘除四则运算可以凑出该随机数字相等的点数,则停止抓牌并将这一张或两张出出去,随即记下一个新的随机数字,开始下一轮,直道手中的全部牌出完,游戏结束(This procedure using Card class array to simulate playing cards, the definition of the 3 arrays represent the game player cards, computer cards and cards, using srand ((unsigned) time (NULL)) to generate random numbers, random number in the array will be a move to the number of cards from other groups of cards, simulation from the wash hand in. Said. Single practice mode, first recorded random number between 1 to 13 next, and then the game player to draw cards, random number equal when the hand points exactly with the down, or in the hands of some arbitrary two cards, add, subtract, multiply and divide by four operations can make the random number equal points, then stop to draw a card and the card or two cards out, then write a new random number, start the next round, straight hands all the cards out, the end of the game)
    2013-08-19 15:13:48下载
    积分:1
  • myApplet
    经典的黑白棋对战程序,αβ博弈的简单应用。(Battle Othello program, αβ simple application of game)
    2011-05-23 20:44:37下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载