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Beziar
说明: 基于函数的曲线曲面绘制,以及beziar曲线曲面的绘制(Drawing curves and surfaces based on function, and the drawing of curves and surfaces beziar)
- 2011-03-01 19:15:44下载
- 积分:1
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reynolds-equation
matlab求解雷诺方程,里面的程序需要适当修改(matlab solving the Reynolds equation, which the program needs to be amended as appropriate)
- 2012-09-20 10:17:47下载
- 积分:1
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andSFM
著名的SFM算法(Well-known algorithm for SFM)
- 2008-03-22 12:09:59下载
- 积分:1
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翼边结构
计算机图形学中最基本的翼边结构,本小程序采用vc实现了此中结构。(Computer Graphics basic winged edge structure, the small program using vc There is a realization of the structure.)
- 2005-05-05 15:33:55下载
- 积分:1
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Tyunnnanbaizzh
这是关于云南白族村的vrml原码,如果看代码,,请用vrmlpad编辑器打开,如果预览请用bs.
(This is on the Yunnan Bai village in the vrml the original code, if we look at the code, open with vrmlpad editor preview with bs.)
- 2012-07-11 08:06:52下载
- 积分:1
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MarchingCubes
MarchingCubes算法,可以快速入门学习marchingCubes,适合于新手。(MarchingCubes algorithm, can Quick Start learning marchingCubes suitable for newcomers.)
- 2005-05-07 21:22:32下载
- 积分:1
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PCL体素栅格滤波器
基于PCL的点云滤波中的体素栅格滤波算法,将点云数量过于庞杂的点云文件进行简化但保留其特征,减少后续处理的计算量(PCL VoxelGrid filter)
- 2020-09-18 09:27:55下载
- 积分:1
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mentos_ezw
说明: 用matlab实现的EZW编码解码,对图像进行小波变换,EZW算法搜索小波系数矩阵,包括熵编码(HUFFMAN)(achieved using Matlab EZW codec, the image wavelet transform, EZW wavelet algorithm search coefficient matrix, including entropy coding (HUFFMAN))
- 2006-04-18 20:23:37下载
- 积分:1
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3D数学基础:图形与游戏开发
一步步引导读者用C++实现计算机图形学中的各种基础数据结构(Lead reader to build the various data structrues of computer graphics step by step.)
- 2020-06-18 14:40:02下载
- 积分:1
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TOA
TOA算法,可以计算三维点的坐标,这个方法很好用哦(TOA algorithm, you can calculate the coordinates of 3D points, this method is very easy to use Oh)
- 2021-01-15 16:28:45下载
- 积分:1