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cppmathref2b
“cppmathref2b.pdf”Matlab 6.5的C++数学库函数及用法详细参考手册,包含全部内容,很详尽,做Matlab和VC混合编程必不可少的工具书。(" Cppmathref2b.pdf" Matlab 6.5 for C++ Math Library function and the use of detailed reference manual, including all content, very detailed, so Matlab and VC hybrid programming tool indispensable.)
- 2010-06-12 16:32:13下载
- 积分:1
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mix_gaussian
Maximum likelihood estimation for mixed gaussian function
- 2010-09-23 04:26:59下载
- 积分:1
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PMS_Motor_data
PMSM Motor control with DSP
- 2013-03-09 17:51:59下载
- 积分:1
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01494698
An LMS-Based Adaptive Generalized
Sidelobe Canceller with Decision Feedback
- 2013-09-09 17:40:12下载
- 积分:1
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shijianxulie
一本详细介绍混沌时间序列原理与应用的书,不错的(A detailed application of chaos theory and time series of the book, a good)
- 2010-12-01 16:52:39下载
- 积分:1
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movie
Matlab GUIs to show a video capture and to help learn how to Make GUI in Matlab.
- 2013-04-04 23:35:26下载
- 积分:1
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levelfms
此应用程序不仅表明了基本的使用Microsoft基础类,而且也是一个起点书面申请。(This application not only demonstrates the basic use of Microsoft Foundation Classes, but also a starting point for an application in writing.)
- 2009-05-07 08:02:01下载
- 积分:1
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Qlearningcar
Simulink 控制VR环境中的小车。小车有5个距离传感器,能够慢慢学会避开墙壁和障碍物。小车采用加强学习(Q learning),采用神经网络对Q函数逼近。由于使用了模拟退火,小车在开始的时候会经常撞击障碍物,10次后基本就不会再撞了。
小车的外观模型使用了"w198406141"在本论坛的虚拟现实区发布的VR模型。(VR environment Simulink control car. There are 5 car distance sensor, can gradually learn to avoid walls and obstacles. Car used to enhance learning (Q learning), using neural networks Q function approximation. As the use of simulated annealing, the car will start when the regular crash barrier, 10 times the fundamental will no longer hit. The appearance model used car " w198406141" in this forum area of virtual reality VR model release.)
- 2010-05-20 20:30:10下载
- 积分:1
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grid-computing
清华大学博士论文仿真程序代码(电网计算)(Tsinghua University doctoral thesis simulation code (grid computing))
- 2011-09-04 11:23:11下载
- 积分:1
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EZW
mbedded Zerotrees of Wavelet transforms (EZW) is a lossy image compression algorithm. At low bit rates, i.e. high compression ratios, most of the coefficients produced by a subband transform (such as the wavelet transform) will be zero, or very close to zero. This occurs because "real world" images tend to contain mostly low frequency information (highly correlated). The locations where high frequency information does occur (such as edges in the image) this is particularly important in terms of human perception of the image quality, and thus must be represented accurately in any high quality coding scheme.
- 2014-02-18 20:06:01下载
- 积分:1